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Author Topic: First Game of Mega-Carc  (Read 51150 times)
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meepleater
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« on: February 13, 2009, 10:23:13 pm »

I have just about all of the expansions, but I always play a selection of expansions, never all of them together, so today a friend of mine, who is also a carcassonne addict, came over and we had our first game of mega-carc. As well as the base game, we had:

Large Expansions
Inns and Cathedrals
Traders and Builders
Princess and Dragon
Tower
Abbey and Mayor
Catapult

Mini Expansions
River
River 2
GQ11
Cult, seige and creativity
King and Scout
The Count

Fan Made expansions/ variants
Dual Dragon
Jousting tournament
Archery tournament
King and Scout variant (my own, not one listed)

When the game started, he was quickly ahead and continued to climb, until a huge city came in handy and made me begin to catch up. Dual dragon was handy as it made us much more wary of the dragon. We each brought our own bag from T&B and so we didn't have to keep passing the bag. The Catapult varied the game a lot; I generally was better at catch, while he often went with Knock out (and kept removing a farmer in the same field, but I always put it back the next turn). Jousting tournament was interesting, I started off as the champion, but soon he connect several more into the city and he became the champion. With the aid of a few  connecting tiles and a princess, I was the champion when the city was finally closed. The archery tournament I put into the field who's farmer kept getting removed by the catapult so if it got removed I would still own it at the end of the game. We each had a few farmers eaten by one of the dragons but one of mine that got eaten was in a closed field, which I later managed to re-inhabit with the aid of the Count at the end of the game.
Despite his quick start, I won 518 to 403 King. The game had taken almost two and a half hours, but I was pleased I won after all that effort. I still haven't packed up yet (*groan* there are times I'm glad there are watermarks!)

Not bad, for the first mega-carc.
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Novelty
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« Reply #1 on: February 14, 2009, 04:58:13 am »

What, no Apothecary and Tithes???  Shocked
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Tobias
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« Reply #2 on: February 14, 2009, 10:10:08 am »

I have also just played a game of MegaC - with the same set up as yours - plus Cathars and Cult, minus any home made expansion. In other words: A "clean" MegaC. We play this now and then since, well, that is my opinion of how expansions are supposed to be used: all of them in. That is also why I think that they should not release any more expansion - it will take to long time to play soon (and the need for a bigger table is apparant).

What I found interesting was that farms are more important than ever; roads hardly count.
« Last Edit: March 03, 2009, 05:24:13 pm by Tobias » Logged

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« Reply #3 on: February 14, 2009, 03:56:48 pm »

What, no Apothecary and Tithes???  Shocked

My friend hadn't played catapult, king, tournaments or the tower before, so I thought that would be enough. Also the tiles I made with cardboard look a bit dodgy and so when we divided the tiles into two piles it would have been unfair, I only made tournaments because of the two blank tiles in CS&C. When I get Count, King, and Cult I'll use the tiles from the already existing mini-expansions... I'm planning A&T, wells, order of chivalry and outposts: 48 tiles, but I'll only have 36 spare tiles... so maybe I'll skip a few well tiles (3-way roundabout can go, due to A&M), and maybe I'll use the 'original' 12 from A&T, not the second 12...
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Novelty
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« Reply #4 on: February 14, 2009, 08:15:05 pm »

They sell German expansions there?  Wow.  Do remember that river 2 in GK&K will have black backs...
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meepleater
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« Reply #5 on: February 14, 2009, 08:31:20 pm »

They sell German expansions there?  Wow.  Do remember that river 2 in GK&K will have black backs...

No... my friend is buying it on our school's german exchange... and I downloaded the proper tile backs from the accessory section of the downloads page...
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« Reply #6 on: March 03, 2009, 01:11:39 pm »

I would like to play a Mega Carc game soon as well with all official expansions and some fan-made (I have about 10 printed on blank tiles).
That would make about 400 tiles, the only problem is that I don't have anyone to play with.
No one wants to play that long.
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meepleater
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« Reply #7 on: March 04, 2009, 03:19:50 am »

They sell German expansions there?  Wow.  Do remember that river 2 in GK&K will have black backs...

No... my friend is buying it on our school's german exchange... and I downloaded the proper tile backs from the accessory section of the downloads page...

The tile backs weren't as good quality as I thought they would be (maybe just my computer?). I have a better pic from BGG.
I would like to play a Mega Carc game soon as well with all official expansions and some fan-made (I have about 10 printed on blank tiles).
That would make about 400 tiles, the only problem is that I don't have anyone to play with.
No one wants to play that long.

Since that game I think twice about playing with too many expansions because of the time taken...

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« Reply #8 on: March 04, 2009, 05:45:15 am »

Good morning!

Yesterday we tried to play a mega game too  Cool

Very (!) difficulty to play with much expansions as possible. We shuffled about 1000 tiles and after nearly 4 hours we stopped (maybe we used 20% of the tiles). The big problem was (especially in the first 20 minutes) to find a place to place a tile, very often a tile did not fit at all...



Preparing the game...




Shuffeling 1000 tiles  Grin Grin




Placing the start tile...




Let the show begin...




Very nice...




Game after 4 hours...





Game after 4 hours...




Game after 4 hours...




Game after 4 hours...




Game after 4 hours...




Game after 4 hours...




Game after 4 hours...




Final scoring... Hmm, middlefield Cheesy Cheesy



Greetings...


Tobi
« Last Edit: March 04, 2009, 05:49:17 am by bufferm44 » Logged
Novelty
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« Reply #9 on: March 04, 2009, 09:25:00 am »

Wow!  Some random comments:

* I like how the rivers match with guido's lake tiles join together.  I think it matches very well with the rivers and hester's waterfalls!
* Those two winter 2008 tiles really look weird, but they do stand out!
* There is a yellow meeple on the 2nd "Game after 4 hours..." picture near the top and slightly to the left, on a river with 2 waterfalls that seems complete.  I have no idea what rules you are playing with for the waterfalls though.  Same thing with the blue meeple on the river near the jeans-cladded knees in the 4th "Game after 4 hours..." picture.  If you were playing with the Fishermen rules, the river ends at the T-junction.
* Oooh, at least 3 gold mines.  I don't think you were playing with the Gold Mines rules because whoever gets those can score very easily Smiley
* I think there are too few railroad tiles there which is mostly incomplete... you would probably need a bit more of those.

Thanks for the pictures!!! These are great!
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« Reply #10 on: March 04, 2009, 01:32:00 pm »

Is that an AIRPORT I see? Since when did the vales of Carcassonne dote an Airport in the Middle Ages?
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« Reply #11 on: March 04, 2009, 04:12:14 pm »

I believe they were key to the Norman invasion of England in 1066, and later spread to France. Other inventions such as the steam sword and flying catapult were tragic failures.

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« Reply #12 on: March 04, 2009, 04:29:44 pm »

Is that an AIRPORT I see? Since when did the vales of Carcassonne dote an Airport in the Middle Ages?

What I'm more interested in is where you got the airport images from? Even if it's completely anacronistic, I know my son would love it! :Smiley

Thanks for the pictures, looks like you had a lot of fun! And after seeing them in a large setup like that, I might even get back to the waterfalls myself and give them another try. Wink
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« Reply #13 on: March 04, 2009, 08:46:33 pm »

I think the tile placement difficulties are due to having way too many expansions in play at one time. Shocked
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« Reply #14 on: March 04, 2009, 11:27:41 pm »

* There is a yellow meeple on the 2nd "Game after 4 hours..." picture near the top and slightly to the left, on a river with 2 waterfalls that seems complete.  I have no idea what rules you are playing with for the waterfalls though.  Same thing with the blue meeple on the river near the jeans-cladded knees in the 4th "Game after 4 hours..." picture.  If you were playing with the Fishermen rules, the river ends at the T-junction.
* Oooh, at least 3 gold mines.  I don't think you were playing with the Gold Mines rules because whoever gets those can score very easily Smiley
* I think there are too few railroad tiles there which is mostly incomplete... you would probably need a bit more of those.

The problem was that we only played 20% of all the tiles, the railroad has 60 tiles but fe found only a few... Yes there are some finished and not counted things, the concentration was lost after some hours Cheesy

We played NO special rules, it was difficulty enough, so we played "every building counts", town 2, lake 3, river 2, wood 2...


Is that an AIRPORT I see? Since when did the vales of Carcassonne dote an Airport in the Middle Ages?

It is just for fun Wink The 4 tiles were a present for somebody moving from germany to vienna to start as co pilot on an austrian airline, i made them by myself. So if anyobody needs the high resolution psp with layers... just ask me...




I think the tile placement difficulties are due to having way too many expansions in play at one time. Shocked

Yes, this was a big problem, next time we'll take only some of them.
« Last Edit: March 04, 2009, 11:30:32 pm by bufferm44 » Logged
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