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Author Topic: ULTRA-Carcassonne  (Read 6113 times)
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dustyu
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« on: February 10, 2009, 08:16:21 pm »

My friends and I have been playing Mega-Carcassonne almost every Sunday for the last few years.  Over the years, we've added the new expansions, removed features we didn't care for(city, catapult, barns) and even created quite a few homebrew rules.  Now we're looking to take Carc to the next level.  We've been talking about it for a long time and have finally set a date for ULTRA-CARCASSONNE.  Three complete sets of mega-carc combined into one massive game.  694 tiles of gaming greatness!  The five of us have cleared our schedules and picked the date of 2/18. 

We just have a few rules to work out and I thought I'd post here to see if anyone else has ever attempted this and could give us some suggestions.  Here are the game features we plan to use.

Tiles to be Used
3x Carcassonne (72)           = 216
3x The River (12)             = 34 (-2 river starts)
3x The River II (12)          = 36
3x Inns & Cathedrals (18)     = 54
3x Traders & Builders (24)   = 72
3x King & Robber Baron (5)   = 15
3x Princess & Dragon (30)     = 60
3x The Tower (18)             = 54
3x The GQ11 Expansion (12)   = 36
3x Abbey and Mayor (12)       = 36
3x Abbey tiles   (5)      = 15
3x Cult Seige Creativity (10)   = 30
3x The Catapult (12)      = 36

TOTAL                          = 694

Game Pieces to be used per player
10x Small meeples
1x Big meeple
1x Builder
1x Pig
1x Wagon
1x Mayor
21x Tower pieces
3x Abby tiles

3x Fairies
3x Dragons
1x King tile
1x Robber Baron tile
No City, Count, or Barn

Special Rules

•   No points for having fairy on turn to ease scoring, but fairies can still be moved for Dragon protection

•   Only one dragon will be played on the river.  Additional dragons will be played when a volcano is drawn until all 3 dragons are in play.

•   Each time a dragon tile is pulled, each dragon will move 8 spaces.

•   Owner(s) of King and Baron tiles at end of game receives +25 each.  Done to ease scoring

•   Winner of the Wheat, Barrels, and Ribbons receives +25 each

•   When a tile is played that is close to the edge of the table, a decision must be made if there is room for another tile.  Majority rules.  If a city can’t be completed due to the edge of the table, it is treated as a broken city and scored accordingly.

We had quite a bit of discussion on the number of small meeples, dragons, and abbey tiles to be used.  Any opinions would be greatly appreciated.  I'll be sure to return and post our results along with a few pictures.
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crasher
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« Reply #1 on: February 11, 2009, 10:15:48 am »

Sounds like fun. They way I've done this in the past is that each player has their own copy of each game/expansion. That means that every player has equal access to each tile. Of course the last time I actually played this was with Traders and Builders (Yes I have 6 copies of all the expansions).
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Novelty
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« Reply #2 on: February 12, 2009, 06:58:09 am »

I'm hoping to get enough tiles so that I can make most the fan-made expansions on this site, especially the Forests and Fishermen fan-made expansions and all the "dependents".  That would be my version of ultra-Caracassonne!
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edmil
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« Reply #3 on: February 16, 2009, 09:27:47 pm »

Sounds like mega fantastic.  Maddie and I have played a couple of games with most of the expansions.

We played one the other night and added in the fan made expansions: The gold mines, the Minstrel & Jester - so the Fair tiles were added and I also added my own Knights & Scholars to test play that one.

Must say it was a lot of fun but you certainly need to be on your toes to keep up with the scoring and all the different moves.  i.e Minstrel & Jester, Fairy, and dragon we were also going to add the leper but decided against it.

I have just finished creating the Forest tiles (all 150)  I ended buying a couple more Carcassonne games for the tiles.  Cheaper to buy the whole game than the smaller expansions.
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