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Author Topic: A&M  (Read 21336 times)
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Novelty
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Marquis Chevalier
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A&M
« on: June 07, 2008, 10:21:33 am »

I finally got my Abbey and Mayors.  I was just wondering what was everyone elses experience with it?  Did you introduce the entire expansion to your game group?  I'm not sure if I want to introduce the whole expansion all at once... I think it's going to be confusing, but I can't decide how to break it up into progressive chunks... suggestions, anyone?
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Joff
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« Reply #1 on: June 07, 2008, 01:28:24 pm »

We always introduce new expansions with only the basic game (ie: Basic with A&M). For the first few plays we did not use the Abbey or the Barn mechanic, just using the Mayor and Wagon to begin with. Then we added the Abbey and Barn when we were comfortable with the other two. Once familiar with the whole we played a mega game. Smiley
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Scott
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« Reply #2 on: June 08, 2008, 12:18:26 am »

We haven't added it yet, but I'd be inclined to introduce the expansion as a whole. If it seems like a lot, then go with Joff's suggestion of basic + A&M rather than adding A&M along with the other expansions you normally play.
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canada steve
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« Reply #3 on: June 08, 2008, 02:24:09 am »

We introduced the whole expansion, just ensure that you have read and understood the rules and how they interact with the rest. We noticed after playing it a few times that the barn can be placed anywhere, it doesnt have to be on a farm with your own farmer on it.

The game mechanics for this one are good and not difficult to really incorporate.
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Canada Steve
dwhitworth
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« Reply #4 on: June 08, 2008, 11:19:55 am »

The points made above are all very good ones. I would add that when you first play A&M then avoid playing Princess and Dragons at the same time for a while. Very many of the tricky rules conflicts that appear elsewhere on this forum come as a result of ambiguities and confusions between these two expansions.
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Gantry
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« Reply #5 on: June 10, 2008, 11:32:25 am »

We bought it about a month ago, and it's been collecting dust on the shelf because of my crazy work schedule as of late...  Dejected
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djwurm
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« Reply #6 on: June 10, 2008, 04:47:48 pm »

i got it in the mail yesterday but probably wont play it until Friday or Saturday
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canada steve
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« Reply #7 on: June 11, 2008, 04:15:46 am »

Why avoid playing the P&D with A&M ? We play with both all the time and as long as you get it clear as to what the Dragon can eat then I dont see any issue with them.
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Canada Steve
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« Reply #8 on: June 11, 2008, 03:55:14 pm »

Well I just booked Fri & Sat nite as a nice little romantic getaway for Nat's birthday (which I missed last week because I was out of town on business)

So guess what I'll be packing along right alongside the champagne!  Grin
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djwurm
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« Reply #9 on: June 12, 2008, 07:00:13 am »

We played A&M last night for the first time and the abbey piece and mayor really never came into play. I do like the wagon and barn piece. Although we only played with the basic set and A&M and the barns ended up canceling each other out as the farms they were on eventually were connected. The Abbey piece was not used by either of us as we never had the proper situation come up. Come to think about it we very rarely have that situation come up. The Mayor I can see how it would be useful but the wife and I never have that situation come up either. Only once during a game with I&C did we have a town connect with the big guy over anothers smaller follower.

I guess the wife and I play a little more timid than A&M needs to be a really great addition. It was fun but we most of the time dont find ourselves in the situations the abbey and mayor need to be useful scoring options.
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canada steve
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« Reply #10 on: June 12, 2008, 11:02:09 am »

Yes A&M does, in my opinion, lend itself to a more attacking style of play, where you can steal away cities fromothe rplayers by using the mayor. The Abbey tile is extremely useful I feel if you need to close a city down before someone else scores it, or in reverse if you want to shut another players city down it is useful.

We have the barnes cancelling each other out quite often too by them connecting up and yep that roll on to the next feature wagon is sure handy sometimes.
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Canada Steve
Joff
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« Reply #11 on: June 12, 2008, 04:13:50 pm »

We find that the Mayor comes into its own when playing with 3 or more players.
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canada steve
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« Reply #12 on: June 17, 2008, 01:48:33 am »

What do you all think about the rule in A&M where once the barn is down you can keep playing farmers then connect them upto the barn farm and instantly score (and keep doing it). My main opponent keeps doing this, it is difficult to stop them scoring and he always manages to score about an extra 100 points this way. I feel that, while it isnt an illeagal move, it is wrong. Yes I could do it too but I think it is a cheap shot way of scoring with no skill or tactics involved.
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Canada Steve
dwhitworth
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« Reply #13 on: June 17, 2008, 04:38:51 pm »

Well, it is legal and I guess the use of that "tactic" is allowed. But we find that to spend the time doing it and waiting for the necessary tiles to be drawn is a waste of time and other opportunities with those tiles - just for one point per city on the connected farm. I suppose that if you have a farm with a lot of cities it might be worth doing. Five connections to a 20 city farm would get the 100 points you mention, but that rarely occurs in our games.

I suppose you could create a house rule that says you only score the connecting one point for each city when the barn is connected to a pre-existing farmer - one that was on the board when the barn was deployed. But then you need a way of keeping track of that . . .
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canada steve
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« Reply #14 on: June 18, 2008, 03:52:50 pm »

One thing I thought about, what happens if both barns are on the same farm can he still do this and score ?
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Canada Steve
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