OK, one last post and I will shut up!
@Matt, I completely agree with your position – and the intro to German was intriguing as well
I am completely in favour of a five step structure being used to explain the turn from the beginning. My intention was to encourage you to take that step.
@Tobias, I heartily accept your point about simplicity - read on - but there
is confusion about double turns. The very existence of the issue in the FAQ and on this forum many times is evidence that it is not clear to people. I agree that we on this forum who have seen the game develop do not have much trouble, but new players do, and it seems to me that the CAR is meant to be useful to them.
My point is that when we define the structure in the CAR we have the opportunity to use a better terminology than the publisher has done. By doing so we can avoid the confusion in the first place; keep it all simpler to understand. This is very much in line with Matt's wish to teach it correctly from the start.
So in the CAR let's not use the word “turn” ambiguously. Let's not have to end up saying ludicrous things like “well the Double Turn is still a single turn”. Believe me that confuses people - and it is not a "simple" concept. It confused me for a long time, until Matt posted a note here to explain it.
If you use the word “turn” to describe what a player does between the previous player and the next one, then don't use it for the Tile/Deploy/Score thing which is repeated by the builder. Call that thing something else right from the start in the description of the basic game etc. I suggested that it be called a “basic turn”, but anything sensible would do.
If you are going to call the Tile/Deploy/Score” step a “turn” then use a different word for the thing that happens in mega carc (call it an extended turn or player-actions or something). Then you can say correctly that a builder provides a “double turn'. But you don't have to say it is still a single turn because it is the other thing – an extended turn or whatever.
So I guess the point I was trying to make is that we can get the terminology right, keep it straightforward (i.e. simple) and avoid confusion.
Perhaps even Tobias will agree that is not as silly as a “hot warning” icon on the coffee pot.
Now I will shut up as promised.