.pdf is here!Hi all,
I've been working on a fan-made expansion for one of my friend's birthdays, which is now exactly 7 days away. The idea was to combine several things he likes (zombies, archery, Portal, Carcassonne and his birthday) I'm going to get these tiles nicely printed and put on some spare Carcassonne tiles I have. I realise that there are some similarities with the Zombies!! expansion that's in progress, but hopefully not too many. The expansion has been play-tested and adjusted twice, and it seems fairly fun. It can be played with a spare set of meeples, including a large meeple. In my case, I've painted a set of White meeples from meeplesource with zombie features.
The tiles have been created based on existing tiles from the Mathguy expansions, All The Rest of the Tiles, and the Fishermen expansion, although further refined and neatened a bit so that the roads consistently join up and the grass blends a bit better.
The new features are:
Zombie tiles: A zombie is placed on the tile, and then all zombies - including the zombie just placed - move in the direction of the arrow. A meeple may then be placed. Any completed features are scored
before the meeple is placed.
Case 1 (River starting tile): A large zombie is placed on the tile. Large zombies move 2 spaces instead of one, and cannot be killed by archers.
Archery tiles: If placed in the same row or column as a meeple, the nearest meeple fires an arrow at the target. If it hits, +1 point. If it hits an enemy meeple, they lose 2 points. If it hits a zombie, the zombie is removed from play.
Stables: The Stables join the city and road into one feature, which is then scored accordingly. Inns or Cathedrals only affect scoring for the road or city section of the feature.
Birthday Party (with cake!): The Birthday Party is completed when all 8 surrounding tiles have been placed. The Birthday Meeple scores 3 points per follower on these tiles.
I was hoping for some feedback on a few points:
- How well do you think the tiles will mix in with those from the base game and existing expansions? In my previous two versions, they were all a bit two 'crowded' and hard to place; I think I've improved them a bit since then, but I'm not sure
- How do the new features sound? The Zombies seemed fun in play-testing, but the Stables didn't get much use and the Birthday Party was usually ignored (although it once scored 15 points).
- Are the various new features suitably recognisable / of high enough quality not to look horrible?
- Should the archery tiles be simplified down to simply killing zombies or no effect?
Any feedback or advice would be great!