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Author Topic: Castle questions  (Read 9831 times)
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oznorkas
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« on: March 21, 2011, 12:25:19 pm »

I just used the "Bridges, Castles, and Bazaars" expansions for the first time, and we were left with some questions we couldn't find answers to in the CAR or the forum:

1. When using the Tower expansion, can a follower on a castle be captured by a tower if only one of the tiles that the castle is on, is within the reach of the tower?

2. If you finish the last neighbouring feature when adding a tile and creating a castle, will the castle score these points?

3. When using the Siege or Cathars expansions, will the castle score only half the points when scoring the points of a city under siege?

4.From the CAR: "When converting to a castle, it does not matter whether the small city was already occupied by a follower in the first half of the city, or by the active player deploying a follower to the second half during his or her turn." Does this mean that another player than the active player can occupy the first half of the city, and the active player can still convert to a castle?

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Scott
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« Reply #1 on: March 23, 2011, 09:41:47 pm »

1. Not sure, but I think it's possible, since the castle exists on both tiles.

2. Don't know for sure, but I thought the castle isn't scored in the same turn that it is placed.

3. Yes, the seige/cathar tile reduces the point value of the city by half, so the castle would also only score the half amount.

4. I believe what the CAR is attempting to say is that a two-tile city can be converted to a castle whether the city is occupied or not. I'm not sure, however, what this means in a situation where another player completes the city. Which player occupies the castle?
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hrnguy500
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« Reply #2 on: March 27, 2011, 12:32:36 pm »

I just used Bridges Castles and Bazaars for the first time last week and had a question. (Perhaps it's been discussed in other threads).

1. Can you "double dip" on points if you own a castle and you score your own city/road/cloister within the vicinity of the castles 6 tiles?
Ex. I had a city within the reach of a castle that I owned. The city, when completed was worth 20 points. Do I also get another 20 points because my castle is there? I played the game as if that were possible.

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CARC_Zoner
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« Reply #3 on: March 27, 2011, 01:51:14 pm »

I just used Bridges Castles and Bazaars for the first time last week and had a question. (Perhaps it's been discussed in other threads).

1. Can you "double dip" on points if you own a castle and you score your own city/road/cloister within the vicinity of the castles 6 tiles?
Ex. I had a city within the reach of a castle that I owned. The city, when completed was worth 20 points. Do I also get another 20 points because my castle is there? I played the game as if that were possible.

This is how we play this expansion.  It adds a lot of strategy, and is great when you double your points.  Hope it is not forbidden!

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Tobias
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« Reply #4 on: March 27, 2011, 03:59:14 pm »

Hope it is not forbidden!

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hrnguy500
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« Reply #5 on: April 30, 2011, 11:22:48 pm »

Are followers safe from the dragon when they are in a castle?

My friend and I debated both ways. It seems as though the castle is a bit more special, like the City of Carcassonne, in which the dragon cannot enter. You only get 2 or 3 tiles in the game and I can see where the castles would turn useless if they were to become unoccupied.

On the other hand, if you use magic portals, you could then compensate and get into an unoccupied castle if it were open.

I think at this point we are playing it as if the castle is "untouchable".
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Carcking
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« Reply #6 on: May 01, 2011, 09:23:34 am »

1. When using the Tower expansion, can a follower on a castle be captured by a tower if only one of the tiles that the castle is on, is within the reach of the tower?

Since the P&D and Tower expansions existed prior to the BC&B, and it was not stated otherwise in the instructions for BC&B, we play that any mechanic that would remove a follower from a tile will remove a follower from a castle if either of the two tiles is in range. We play the castle is not a safehouse. For us the Plague will also remove a knight in a castle if it lands on either of the tiles.


2. If you finish the last neighbouring feature when adding a tile and creating a castle, will the castle score these points?

The rules state that the Castle is completed when the first or next feature is later scored. We take this to mean a feature that is scored on a later tile play. A feature completed as the tile is played is actually completed prior to the existence of the castle - therefore it cannot trigger the castle to score.


3. When using the Siege or Cathars expansions, will the castle score only half the points when scoring the points of a city under siege?

Agreed, the castle receives the same reduced score.


4.From the CAR: "When converting to a castle, it does not matter whether the small city was already occupied by a follower in the first half of the city, or by the active player deploying a follower to the second half during his or her turn." Does this mean that another player than the active player can occupy the first half of the city, and the active player can still convert to a castle?

The rule states: "When a player forms a town - consisting of only two semi-circular city segments, the owner of the town can decide whether he completes it normally and scores 4 points or converts it into a castle." So, another player may complete your two-tile city but you get to choose if you want to convert it to a castle that you own. The other player has no standing concerning your city. There is a clarification given later however that addresses how to proceed if the city was unoccupied to begin with - that is, he may claim the town and convert it to a castle on that play.

With regard to the magic gate, the rule states that a castle is completed when a feature in the vicinity is completed. We reason that if any feature in the vicinity of the castle is complete at the time it is vacated, the castle must be considered complete and not eligible to be entered by the magic gate. It is too much to try to remember which feature was completed prior to the castle being formed and what existed at the time it was vacated.

With all of that said, all of our beliefs are based on the English translation rules. I do not know how closely they match the original intent of HiG.

Hope that helps.
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