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Author Topic: Carcassonne: The Invaders  (Read 18938 times)
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Carcking
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« Reply #15 on: May 18, 2011, 10:50:33 am »

Whaley, I'm not able to open the link. Says web page not found.
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Whaleyland
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« Reply #16 on: May 18, 2011, 11:09:11 am »

Sorry, corrected. Accidentally had "jpg" instead of "pdf".
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« Reply #17 on: May 19, 2011, 02:17:38 pm »

Let's try this whole thing again:

The Invader – Rules & Tiles

I'm looking for edits and/or suggestions. Thanks!
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« Reply #18 on: May 19, 2011, 04:05:06 pm »

Whaley, I see a typo.
Page 2. Pillaged Fields.

"Note: Pillaged fields only affect farmers; pigs, barns, and special tiles all followertheir standard rules."
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« Reply #19 on: May 19, 2011, 04:14:31 pm »

I must say much better than I initially expected

nice
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« Reply #20 on: May 26, 2011, 11:37:22 am »

Well I am officially BLUE DOG -ing this expansion (that is the code, right?). I'm having some huge problems optimizing the .pdf of the newest version so if anyone wants to give it a try, feel free. Current size is 26.5MB, which is larger than I wanted it to be. Unfortunately, the rules take up the bulk of that size, not the tiles. Anyway, here is version 1.0: Carcassonne – The Invaders.
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« Reply #21 on: May 26, 2011, 11:40:17 am »

Well I am officially BLUE DOG -ing this expansion (that is the code, right?).

Yep.
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« Reply #22 on: June 01, 2011, 12:10:43 pm »

Whaleyland, I know you already flagged this as done, but I just wandered back and wanted to give my input to this expansion -- because it's worth it!

1) I'm going to assume that a player who draws an "Invader Moves" tile is not forced to pay the 5pt penalty. You might want to clarify that in the rules.

2) Turn steps: play the tile, invader moves, deploy followers. The Dragon goes: play the tile, deploy followers, move the dragon. You might want to shuffle your action order to parallel the dragon mechanics, just to ease the players' brain drain. I'm 50/50 on this suggestion, you set up the early move for a reason, stick with it.

3) 5pts to bribe the invader seems a little steep in our play group, considering that the bribing player is also giving up a chance to place a follower. I'd go with 3pts. At 5pts, I suspect the invader will mostly stay where he is until moved by a tile.

Thanks for listening.

edit: So, I play a "Move Invaders" tile and move the Invader, can I then immediately bribe the Invader and return him to his original spot, all in the same turn?
« Last Edit: June 01, 2011, 01:04:58 pm by Cappy » Logged
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« Reply #23 on: June 01, 2011, 02:49:22 pm »

Thanks for the edits. I will update the rules file since Novelty can't do anything with it anyway. Concerning your question:

Quote
So, I play a "Move Invaders" tile and move the Invader, can I then immediately bribe the Invader and return him to his original spot, all in the same turn?

I don't see why you couldn't do this, but I see no point. For a cost of 5pt or 3pts, what would be the benefit to you?

Also concerning the turn order, you are probably right that I should follow the dragon sequence. For some reason I thought this was following the sequence. I guess I've been playing an unintended house rule...again! The order shouldn't matter too much in this expansion since most people won't be putting the invader on their own tiles...although I guess they may... Let me see what I can do about this one.

Thanks for the input.
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« Reply #24 on: June 02, 2011, 10:59:20 am »

Quote
So, I play a "Move Invaders" tile and move the Invader, can I then immediately bribe the Invader and return him to his original spot, all in the same turn?

I don't see why you couldn't do this, but I see no point. For a cost of 5pt or 3pts, what would be the benefit to you?
I don't see why not either, just wanted to give you a chance to clarify. (Gotta get a jump on those FAQs. Wink ) Plus, for 5 (or 3) points, I'm defeating the spirit of the "Invader Moves" tile.

The benefit would be if the Invader is already on the one feature I desperately want him on and a random tile draw forces him off. Admittedly, chances are rare -- if I have the points to be bribing Invaders, I probably have bigger concerns than the possible scoring of one feature, but you never know.
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« Reply #25 on: June 03, 2011, 10:36:50 am »

I'm still having the same problem optimizing the file in Adobe Acrobat. It keeps dropping the file's border when I try. Otherwise, though, the file has been updated to include the changes suggested by Cappy. I think they follow usual Carcassonne logic now, which works just fine for me. Have fun with the expansion!
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« Reply #26 on: June 03, 2011, 01:17:18 pm »

Found your invader.

http://www.meeplesource.com/products.php?filter=pirate
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