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Author Topic: Wine Merchant  (Read 25528 times)
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loganmann1
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« Reply #15 on: December 09, 2009, 01:21:19 pm »

That does make it clearer.  I had trouble with that explanation as it was, thanks for the help.  I've updated the file
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loganmann1
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« Reply #16 on: December 11, 2009, 10:36:14 am »

Version 0.3, with graphics and a few additional clarifications.  

I'd greatly appreciate proofreading/constructive critisism/suggestions etc...

Tiles: http://www.mediafire.com/?dmgzqnmvdjd

Rules: http://www.mediafire.com/?o1jy1y0ummz

EDIT: Links are dead, new draft posted below
« Last Edit: December 15, 2009, 12:18:54 pm by loganmann1 » Logged
djdahmer
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« Reply #17 on: December 12, 2009, 03:06:17 am »

Version 0.3, with graphics and a few additional clarifications. 

I'd greatly appreciate proofreading/constructive critisism/suggestions etc...

Tiles: http://www.mediafire.com/?dmgzqnmvdjd

Rules: http://www.mediafire.com/?o1jy1y0ummz

I have a few suggestions:

In the Introduction section: "With the ever increasing growth in the lands around Carcassonne ..."
Suggest changing "Carcassonne grows the ever" to "Carcassonne comes the ever"
To avoid repetition possibly change "and nobility requiring all" to "and nobility wanting all"

In the Preparation section: "If playing with the Fisherman expansion ..."
Suggest changing "the Fisherman expansion" to "the Fisherman fan-made expansion" to differentiate it from the official expansions

In the Score section: "If a road which has one wine cellar lining it ..."
I was a little confused by the first sentence of this. Perhaps this might be better: "If one or more segments of a completed road contain a wine cellar, the thief earns additional points for each cloister1 and/or pennant in a city connected to the road."

In the Additional Rules section: "If playing with the fan made expansion Family Feud ..."
From what I understand the British spelling is used in the Carcassone rules, so "colors" should be changed to "colours"
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Gwommy
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« Reply #18 on: December 12, 2009, 09:23:02 am »

Thanks for helping with the proofreading, DJ.  Although it does bring up two questions that I'm now curious about:

It seems like I've always seen fan-made expansions written as "fan-based Fisherman expansion" (for example).  Is there a specific way or preferred method that they should be written?

And all the rules from RGG uses 'color'. Is there other releases of Carcassonne with English rules that uses 'colour'?  Perhaps from Canada or the UK?  As I've gotten all my expansions from the states.
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djdahmer
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« Reply #19 on: December 14, 2009, 12:31:06 am »

Thanks for helping with the proofreading, DJ.  Although it does bring up two questions that I'm now curious about:
No problem  Grin

It seems like I've always seen fan-made expansions written as "fan-based Fisherman expansion" (for example).  Is there a specific way or preferred method that they should be written?
Good question. I was just basing the suggestion on what I've read of the other fan-made expansions on this site, such as The Missionary & The Architect.

And all the rules from RGG uses 'color'. Is there other releases of Carcassonne with English rules that uses 'colour'?  Perhaps from Canada or the UK?  As I've gotten all my expansions from the states.
Again, I was basing my suggestion on what I've read on this site - I'm by no means an expert here. Your comment got me to thinking so I checked through a few of the Carcassonne Central expansions & found both spellings. The majority of the ones I looked at had the British 'colour' (e.g. The Lake, Monasteries, Roman Road), however I did find some with the American 'color' (e.g. The Architect), and one (The Missionary) even had both spellings. Perhaps someone like Novelty could make a ruling here? Or has it already been made?
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meepleater
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« Reply #20 on: December 14, 2009, 12:48:06 am »

And all the rules from RGG uses 'color'. Is there other releases of Carcassonne with English rules that uses 'colour'?  Perhaps from Canada or the UK?  As I've gotten all my expansions from the states.
Again, I was basing my suggestion on what I've read on this site - I'm by no means an expert here. Your comment got me to thinking so I checked through a few of the Carcassonne Central expansions & found both spellings. The majority of the ones I looked at had the British 'colour' (e.g. The Lake, Monasteries, Roman Road), however I did find some with the American 'color' (e.g. The Architect), and one (The Missionary) even had both spellings. Perhaps someone like Novelty could make a ruling here? Or has it already been made?

There was one discussion about this, the result of which was just to go with the way you know best, as long as you can stick with that (and not change spellings).
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« Reply #21 on: December 14, 2009, 07:36:47 pm »

Despite my personal preference for the American spellings, I went with the British spellings to be consistent with the CAR.
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loganmann1
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« Reply #22 on: December 15, 2009, 12:15:54 pm »

Thanks for the input djdahmer.

Draft 0.4:

Rules: http://www.mediafire.com/?in1ezelalzk

Tiles: http://www.mediafire.com/?njwy0wx3xgg

I wonder if a full sheet of 12 tiles is to many for this expansion.  I already defined it so you only use a certain number based on how many expansions you have in though, so maybe thats fine.  Its unlikely to get alot all on the same road that also ends up being a big scorer anyway.

[EDIT: UPDATED DRAFT AND LINKS BELOW]
« Last Edit: November 10, 2010, 08:22:25 pm by loganmann1 » Logged
Gwommy
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« Reply #23 on: December 15, 2009, 05:22:00 pm »

Good job with the artwork on the tiles.  Here's some more edits/suggestions that I found:

=Preperation
If playing with the fan-based Fishermanmen expansion then add the river tile in with all the other tiles.

=Score
Additional Only one wine cellars on a per road do not can score the same bonus points. Instead, if If a road has more than one wine cellar, each additional wine cellar on that road counts as adding two to the length of the road when calculating Vintage.

=Additional Rules
If playing with the expansion Traders & Builders and a road with a wine cellar connects to a city with a wine barrel icon, then each wine barrel icon counts is scoredlike an additional pennant when calculating points earned.
-(That first sentence still didn't sound right, I think rewriting it this way clarifies things better.)

If playing with the fan-base Family Feud expansion and a road with a wine cellar connects to multiple cities with pennants of opposing family colours, then the scoring player...
-(a comma should be added as shown above)

=Final Scoring
If a road with a wine cellar is incomplete at the end of the game, then the road it is scored in the normal way.

No additional points for the wine cellar will be are rewarded.
« Last Edit: October 29, 2010, 12:04:28 pm by Gwommy » Logged
loganmann1
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« Reply #24 on: October 28, 2010, 03:20:11 pm »

Oh hey, this was mine...I need to get on this.  Thanks for the feedback oh so long ago, I'll get to this as soon as I can, it'll be a busy weekend but I'll see what I can do.
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loganmann1
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« Reply #25 on: November 08, 2010, 12:37:27 pm »

I'd like the opinion of the masses...

I'm debating about adding some expansion crossover symbols to some of these tiles.  Looking now, there is one tile on a river and thats it.  The rules say just use 6 for the base game and more when you start adding expansions.  I'm thinking about leaving 6 with just this wine merchant hut and cart and on the others having something that ties each to another expansion.

So what I'm wondering from you is...
1) Should I have cross expansion symbols at all? Yes or No
2) If Yes...what symbols (that wouldn't interfere with using the tile for this expansion...ie a volcanoe or tower foundation) would be good? I'm thinking along the ideas of the dragon, princess, inn on the lake, a move the wheel 1,2,or3 and maybe a chivalry icon.  I've already got a river tile so that would make 6 regular and 6 with crossover.  Of course all this would then be dependent on my limited graphic skills Smiley
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CKorfmann
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« Reply #26 on: November 09, 2010, 01:03:42 am »

There hasn't been much in the way of "masses" around lately...  Anyway, my opinion;

1 wheel symbol (good idea)
1 inn
1 well
1 forest
1 mt
1 river
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Gwommy
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« Reply #27 on: November 09, 2010, 08:51:37 am »

Wheel, Inn, and Well are good. I'm not a big fan of River. And how many people have actually printed off mountain and forest tiles? My opinion for the other 3 would be a bazaar, a tower, and a magic portal. And maybe even add a dragon to the well tile.
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loganmann1
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« Reply #28 on: November 09, 2010, 09:39:09 am »

As I don't myself have the forest or mountains printed out (lack of tiles) I would tend to lean away from those simply because I can't use them.  I do enjoy using the river though (and already made a river tile).  So I think I'll do...

1 river
1 wheel
1 well with a dragon (I like that double combo)
1 inn
1 bazaar
1 magic portal

I think that will be a good variety.  Now I'll have to see what I can do.  Does anyone have a high res scan of bazaars or the wheel?  There is a lower quality set of the wheel that I can try and use but I can't seem to find any of the bazaar and I don't yet have that expansion (hoping for Christmas)
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CKorfmann
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« Reply #29 on: November 09, 2010, 10:31:42 am »

I would agree about the mount and forest.  I was just drawing a blank about any other features.  If it were going to happen, it might actually be better for Novelty to accomodate the wine merchant in future mt/forest expansions anyway.

I really like the portal choice, that's one that slipped my mind.  It does make sense to favor published features since they are most likely to be useful.  The well is a good choice because it doesn't demand attention if you're not using it.  I'm tempted to suggest 2 wheel icons.  Not sure about the bazaar though...

How about using a vineyard.  It goes with the theme.  Another idea might be to use a red/yellow pennant from families. 
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