JPutt927
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Duke
Merit: 32
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Conquering the world...One tile at a time.
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« Reply #15 on: July 02, 2009, 09:57:00 am » |
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Also, just for the record...I'm out of town this week (and therefore away from my design-capable computer and it's programs). I probably won't be able to get any designs for the tiles until sometime early next week. I hope that's not a problem!
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Novelty
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Marquis Chevalier
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Custom Tile Maker
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« Reply #16 on: July 02, 2009, 10:39:05 am » |
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Important words bolded. When does the Cathedral and Roman Temple cancel each other out? "However, if the completed city also contains a Cathedral in addition to the Roman Temple, then the effects of both the Cathedral and the Roman Temple cancels each other out" The sentence is quite clear, they only cancel each other out in a completed city. What about an incomplete city with a Roman Temple and a Cathedral? "If a city with a Roman Temple has not been completed at the end of the game, it scores no points during the final scoring." It doesn't matter if the city has a Cathedral or not, the rules state very clearly that it scores no points if the city is not completed. Of course, if there's a better way of phrasing it I would appreciate it.
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meepleater
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Viscount
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Some people finish stuff, others d
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« Reply #17 on: July 02, 2009, 04:38:16 pm » |
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I guess I didn't look at that first sentance closely enough... :
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JPutt927
Authors
Duke
Merit: 32
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Posts: 199
Conquering the world...One tile at a time.
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« Reply #18 on: July 06, 2009, 08:41:33 pm » |
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I have yet to do any work on the Roman Road. However, here is the temple I just created today. Let me know your thoughts...
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« Last Edit: July 06, 2009, 08:53:23 pm by jputt927 »
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CKorfmann
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Duke Chevalier
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Pigs are meeple too!
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« Reply #19 on: July 06, 2009, 08:50:57 pm » |
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I think it looks great for a temple. The only check I have is that it doesn't match the other tile art.
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Flee the fleas!
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JPutt927
Authors
Duke
Merit: 32
Offline
Posts: 199
Conquering the world...One tile at a time.
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« Reply #20 on: July 06, 2009, 08:54:32 pm » |
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The only check I have is that it doesn't match the other tile art.
Hmmm...care to elaborate at all?
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Novelty
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Marquis Chevalier
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Custom Tile Maker
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« Reply #21 on: July 06, 2009, 09:25:53 pm » |
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I think the lines on the other stuff is thicker by comparison.
Not related to that, but I think the stairs look funny (it's the shading!). I'd get rid of the stairs because that detail is probably going to get lost on the tile. The other thing that looks funny is the shadow on the ground. The lighting source seems to be coming from the back of the viewer (based on the shadows of the pillars), yet the shadow on the ground seems to indicate that the sun is behind the building. There needs to be a shadow behind the building to match the shadow of the pillars somehow.
I hope that helps.
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JPutt927
Authors
Duke
Merit: 32
Offline
Posts: 199
Conquering the world...One tile at a time.
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« Reply #22 on: July 06, 2009, 10:12:58 pm » |
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Alright...here's an updated one for comparison's sake.
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Novelty
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Marquis Chevalier
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« Reply #23 on: July 06, 2009, 11:17:34 pm » |
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That looks simpler and better. Now there's the Roman Road tile...
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JPutt927
Authors
Duke
Merit: 32
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Posts: 199
Conquering the world...One tile at a time.
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« Reply #24 on: July 07, 2009, 12:20:03 am » |
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Yessir...I've put a little work in on that one... Hopefully I can get my design of that posted sometime tomorrow.
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Novelty
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Marquis Chevalier
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« Reply #25 on: July 07, 2009, 12:21:25 am » |
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No worries if you can't get it ready by tonight. I know personally how tiring it can be just to make the tiles!
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CKorfmann
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Duke Chevalier
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Pigs are meeple too!
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« Reply #26 on: July 07, 2009, 01:22:17 am » |
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The only check I have is that it doesn't match the other tile art. Hmmm...care to elaborate at all? Well, I guess what I mean is that though it is an excellent looking temple and far beyond any of my capabilities to duplicate, it seems a bit different from the typical Carcassonne art style. I think matching the art style would be an extremely difficult task and again, beyond my skill. I'm not sure what suggestions I could even make except maybe to add a little bit of color, perhaps similar to the cathedral tile. Sorry for the trite sound of that post. I often don't have much time to make comments and need to keep them short while trying to contribute as often as I can. I hope it wasn't offensive.
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Flee the fleas!
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JPutt927
Authors
Duke
Merit: 32
Offline
Posts: 199
Conquering the world...One tile at a time.
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« Reply #27 on: July 07, 2009, 10:54:51 am » |
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Well, I've once again been messing around with the Temple tile since I felt like something may be missing. I agree that it could possibly use some color. Therefore, I thought I would post this design with a colored roof to see what you all think. Personally, I think I like it more...if only because it gives it a little more character, instead of being so blah. However, I'd like to know your thoughts on it...
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Novelty
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Marquis Chevalier
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Custom Tile Maker
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« Reply #28 on: July 07, 2009, 11:31:58 am » |
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It looks nicer. I'm not sure if it's historically accurate. The Roman temples that I've seen usually have white roofs for some odd reason. How about, instead of adding colour, you added a tile pattern to the roof? That's a lot harder to draw, but it could work.
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wellidesigns
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« Reply #29 on: July 07, 2009, 11:34:32 am » |
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I agree with Novelty discard the blue and add some sort of marmored texture to the roof. that looks much more accurate
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plays with all official expansions + Gold Mines,Jousting tournament, Lavendar fields, Forests (partial), The orders of Chivalry, In the stocks, The gallows, archery tournament, the outpost, apothecaries and tithes, wells, wheatfields, grim reaple, Market commons and a lot of other german expansions.
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