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Cocoa Traders Expansion
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Topic: Cocoa Traders Expansion (Read 36147 times)
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Novelty
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Marquis Chevalier
Merit: 49
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Posts: 2782
Custom Tile Maker
Re: Cocoa Traders Expansion
«
Reply #30 on:
August 11, 2009, 10:11:08 am »
Quote from: meepleater on August 01, 2009, 08:44:41 pm
I noticed that in Cocoa traders that the trade goods don't print out the right size...
(even more embarrassing is the fact that no-one's noticed). Anyway I fixed it up and here are the trade goods
Public Downloads updated.
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meepleater
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Viscount
Merit: 20
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Posts: 628
Some people finish stuff, others d
Re: Cocoa Traders Expansion
«
Reply #31 on:
April 09, 2012, 06:20:48 am »
Ok, my revision for this expansion is finished: I've added in salt traders (from apothecaries and tithes) although the cocoa trade goods can be used pretty much independently, given cocoa trade goods a much-needed facelift and altered a few minor rules (including the removal of all interactions with fan-made expansions):
These are the new tiles and tokens:
Rules and tile pdfs can be found here:
http://www.mediafire.com/?0u3z2xvinvnyrzu
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Scott
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Duke Chevalier
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Posts: 1538
Re: Cocoa Traders Expansion
«
Reply #32 on:
April 12, 2012, 12:15:10 am »
I deleted the old Cocoa Traders expansion from the downloads area and uploaded this new one:
http://carcassonnecentral.com/forum/index.php?action=downloads;sa=view;down=172
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