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Author Topic: Inn and Stable Owners  (Read 34465 times)
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ShadowP68
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« Reply #15 on: February 18, 2009, 10:29:42 pm »

I am working at creating the first draft of Inn owners. Not an easy task for a first timer but I am hoping to get the first draft out soon.

With this being my first time there are a few questions I have.

1.  Should I have one variant for just the Inns or combine them into one variant?

So far I have different features that I am looking at that can be used for the Travel Meeples. They are Inns, Ranches, and wells (if Meepleater doesn't mind having a variant made using his variant?)

2.  If I combine them should I write it up with a description for each or try and describe it in one paragraph?

3.  Should I show images of the tiles that players should be looking for or do you think they will know which ones I am talking about?

Thanks for all your help so far.
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meepleater
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« Reply #16 on: February 19, 2009, 12:14:48 am »

No, I don't mind (although that's not what I intended them for)... and technically it's an expansion, not a variant  Wink
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Novelty
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« Reply #17 on: February 19, 2009, 01:39:38 am »

1. That's up to you.  It might be better to combine them all togehter
2. I think each of them should have the relevant section
3. Please do show the images - if nothing else, it makes the rules look more attractive (and IMO better)

Things to think about:
i. Provide examples
ii. Interaction with the other expansions and fan-made stuff

I would suggest looking through some of the rules for the things that we have done.  The ones that I've done that you might find of benefit would probably include meepleater's Apothecary & Tithes, Kettle of Fish, and of course, Wells.
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ShadowP68
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« Reply #18 on: February 19, 2009, 10:40:46 pm »

No, I don't mind (although that's not what I intended them for)... and technically it's an expansion, not a variant  Wink

After some further thought it is kind of strange to have an owner on a well, but thanks for approval to use them if i wanted to.

On another note, how and where would i post the first round draft?
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meepleater
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« Reply #19 on: February 19, 2009, 10:48:44 pm »

I like the use of inns, and 'ranches' (Isn't 'ranch' an american term? Carcassonne is in Europe). What about Cathedrals?
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ShadowP68
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« Reply #20 on: February 19, 2009, 11:18:23 pm »

I will get that fixed. What is a ranch called in Europe?
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meepleater
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« Reply #21 on: February 19, 2009, 11:22:57 pm »

Don't know... I'm Australian... 'farm', 'barn' would be too confusing...
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ShadowP68
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« Reply #22 on: February 19, 2009, 11:27:12 pm »

Would stable work. I was trying to stay away from farm and barn because of the other expansions use those terms.
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meepleater
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« Reply #23 on: February 19, 2009, 11:28:35 pm »

that's what I said about being confusing...
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« Reply #24 on: February 19, 2009, 11:34:23 pm »

oh, and yes, stable would work very well...
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Novelty
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« Reply #25 on: February 20, 2009, 12:30:32 am »

Yeah, wells would be a bit weird.  Stable would be interesting.  Farmhouse would be another good idea.
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ShadowP68
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« Reply #26 on: March 04, 2009, 08:59:47 pm »

http://www.mediafire.com/file/afmokzmzim0/Inn and Stable Owners.pdf

Here is the first draft of the Inn and Stable Owners. Any feedback will be appreciated. This is my first time posting a link so bare with me if I have problems getting it to work.

I have tried to fit the houses and cathedrals in this expansion but they just don't seem to fit. The houses there is to many of them and they are inside and outside to towns. The cathedrals just don't seem right because nobody should own a cathedral.

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Novelty
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« Reply #27 on: March 05, 2009, 01:07:05 am »

The link works.  It's great to see someone else writing the rules.

Comments:
*It would be nice to have some of of the pictures of the small meeples.  Perhaps Joff could send them to you to include in the rules.
*You are calling this an expansion under the title, but in the rules it still says "Variant".  I think all the variants should be changed to expansions.
*I would rephrase the second sentence of preparation as "Each player should have four of each of the small followers (from Carcassonne Travel-Edition) of their colour)
*Rephrasing Drawing of an Inn tile (strikethroughs = delete, bold = add): When a player draws a tile with an Inn on it he they may play it like any other tile from the basic Carcassonne rules as usual. The player has the option to may also deploy an owner a follower to the Inn as the Innkeeper in addition to the other usual actions or he may play a follower as the rules apply. You do not need to have a follower on the road to own an deploy a follower on the Inn.
*Rephrase the stables as above but with Inn changed out for Stable
*Rephraasing Inn Scoring: When a road along which an inn is completed, each player with an Innkeeper along that road scores 3 points for each Innkeeper along that road.  Scoring of an Inn with an owner on it receives 3 points if the road is completed. (0 points if the road is incomplete) If the Inn owner owns also has the most followers on the road the innkeeper owner receives 4 points  an additional one point.
*Question: What happens to incomplete roads at the end of the game?  How many points do the inn owners score?
*Rephrasing Stable Scoring: At the end of the game, each Scoring of a Stable that has an owner on it receives 5 points at the end of the game. If the Ranch has stable is with livestock on the tile that then the has an owner on it receives 7 an additional points.
*Comment: Wow, a bonus 5 points of whoever draws the tile with the stable and 7 points if it has livestock without doing any additional work.  That sounds too good to be true.  I think the player should have to work for these tiles.  How about making it score 1 point for each adjacent tile (like the cloister) for a maximum of 8 points and the livestock adds an additional 5 point if it is surrounded by 8 tiles (livestock needs to feed on grass/farms!)?
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« Reply #28 on: March 05, 2009, 01:32:50 am »

How many travel meeples would each player have for this expansion?
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Novelty
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« Reply #29 on: March 05, 2009, 01:37:17 am »

How many travel meeples would each player have for this expansion?
According to the preparation, it's 4 per player.
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