koolkat
|
|
« Reply #30 on: January 11, 2009, 06:25:26 pm » |
|
All except the ones with other expansion elements, like tower foundations and cult places, for example...
|
|
|
Logged
|
|
|
|
Novelty
Authors
Marquis Chevalier
Merit: 49
Offline
Posts: 2782
Custom Tile Maker
|
|
« Reply #31 on: January 11, 2009, 06:38:38 pm » |
|
How many is that? I count 53.
|
|
|
Logged
|
|
|
|
koolkat
|
|
« Reply #32 on: January 12, 2009, 12:03:57 pm » |
|
Yes, that's it. Tomorrow, I'll have the second pack of blank tiles. I'll start making some more tiles from these and other expansions.
|
|
|
Logged
|
|
|
|
koolkat
|
|
« Reply #33 on: January 12, 2009, 12:06:54 pm » |
|
Today I tested H&G alone. I mean I played for 5 people. I think it's a good idea to try it with my folks because they'll get used to build lots of rivers during a game. Perhaps that way they'll change opinion about the fishermen.
|
|
|
Logged
|
|
|
|
Novelty
Authors
Marquis Chevalier
Merit: 49
Offline
Posts: 2782
Custom Tile Maker
|
|
« Reply #34 on: January 12, 2009, 06:37:39 pm » |
|
The rivers in H&G is scored differently from fishermen though. I don't play H&G, but the rivers there are scored for the number of fish in the lakes at the end or something like that right? Well, maybe it is easier to play with rivers in H&G.
|
|
|
Logged
|
|
|
|
Lardarse
|
|
« Reply #35 on: January 12, 2009, 11:17:53 pm » |
|
One point per tile, and one additional point for each fish at the ends of the river.
|
|
|
Logged
|
|
|
|
koolkat
|
|
« Reply #36 on: January 13, 2009, 05:54:04 am » |
|
Yes, that's the way the rivers score. And there are the huts. who score for all the river systems. I'm reviewing all stand alone Carcs. Soon I'll post some conclusions...
|
|
|
Logged
|
|
|
|
Novelty
Authors
Marquis Chevalier
Merit: 49
Offline
Posts: 2782
Custom Tile Maker
|
|
« Reply #37 on: January 13, 2009, 06:34:38 pm » |
|
I think the way fishermen is written, with trade goods (fish) and pennants (guild icons) and double move icons (oysters), it is closer to Carcassonne's cities than to H&G's rivers.
|
|
|
Logged
|
|
|
|
koolkat
|
|
« Reply #38 on: January 14, 2009, 09:08:43 am » |
|
Maybe, I haven't read all "river" expansions rules...
|
|
|
Logged
|
|
|
|
Novelty
Authors
Marquis Chevalier
Merit: 49
Offline
Posts: 2782
Custom Tile Maker
|
|
« Reply #39 on: January 14, 2009, 09:46:32 am » |
|
You should. They will really (or is supposed to) make Rivers and Forests a lot more fun than just the "base" expansion.
|
|
|
Logged
|
|
|
|
koolkat
|
|
« Reply #40 on: January 14, 2009, 05:03:11 pm » |
|
I read the fishermen but the other fan-made with rivers.
|
|
|
Logged
|
|
|
|
Novelty
Authors
Marquis Chevalier
Merit: 49
Offline
Posts: 2782
Custom Tile Maker
|
|
« Reply #41 on: January 14, 2009, 06:24:24 pm » |
|
I read the fishermen but the other fan-made with rivers. I think your statement is missing something. Anyways, when you get the time, I strongly recommend you to read the rest of the Forests and Fishermen expansions.
|
|
|
Logged
|
|
|
|
koolkat
|
|
« Reply #42 on: January 15, 2009, 05:48:17 am » |
|
Ups! Sorry! What I meant was: I read rules from: Forests, Fishermen and Whispering Woods. I'll read them again and read the others concearning Forests and rivers. I got them all printed.
|
|
|
Logged
|
|
|
|
Novelty
Authors
Marquis Chevalier
Merit: 49
Offline
Posts: 2782
Custom Tile Maker
|
|
« Reply #43 on: January 15, 2009, 09:21:10 am » |
|
Well, you have 15 x 12 blank tiles right? I'd like to see river huts, for example, or oyster icons!
|
|
|
Logged
|
|
|
|
koolkat
|
|
« Reply #44 on: January 15, 2009, 09:29:35 am » |
|
You got it! ASAP! I still have some blank tiles from the previous packet!...
|
|
|
Logged
|
|
|
|
|