Rules
At the beginning of the game, each player is given one of each of the four catapult tokens. Whenever a Fair tile is drawn, the active player may use one of his tokens in one of the following ways prior to scoring:
Okay, so perhaps I needed to think through some of this more. It is only a start, anyway. Let's correct this to read: "Whenever a Fair tile is drawn, the active player may
choose to use one of his tokens, instead of placing a follower, in one of the following ways, prior to scoring:"
Collision
The active player may remove one follower from the board and return it to its owner.
I think this one can remain the same. It is powerful, but somewhat replicates the ability of a good catapult user.
Seduction
The active player may exchange one follower on the board with a follower from his supply or one already played on the board.
I've tweaked this slightly to make it a requirement that a player exchange two pieces on the board, reading as thus: "The active player may exchange one follower on the board with another follower from the board (regardless of color or type). If the active player has no followers on the board, he may not use this token."
Target
The active player may place the Target Token on a road, city or farm. To score for that feature, any player must have at least 2 follower strength.
If you note, I don't mention cloister in this option intentionally, because it would be impossible without the count or magic portals. But I have also reduced the strength down to 2 since, without using some expansions, a strength of 3 is sometimes difficult.
Catch
The active player may place a Catch Token on any of his incomplete features. When that feature is completed, the player who scores for the feature may draw and place a second tile.
This I think can remain the same. It is slightly different than the ability of the builder in that only the player who scores the feature can continue, thereby being (at least initially) a bonus for the player who placed it. The builder allows a player to expand every turn regardless of ownership.