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Author Topic: Lord of the Manor (formerly Castles)  (Read 58839 times)
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Novelty
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« Reply #60 on: November 03, 2008, 12:02:00 am »

Thanks guys, moved to completed.
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Lakoda
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« Reply #61 on: January 19, 2009, 12:36:02 pm »

Any chance of getting a manor on a forest tile?
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Novelty
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« Reply #62 on: January 19, 2009, 05:56:32 pm »

Any chance of getting a manor on a forest tile?
That would just be creepy Smiley
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Scott
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« Reply #63 on: January 20, 2009, 09:19:21 pm »

I sort of like the idea, but Novelty has the master artwork for the forest tiles. Either he would need to send me an image with all forest, or I could send him my manor artwork (transparent background).
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Novelty
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« Reply #64 on: January 21, 2009, 12:47:18 am »

Either he would need to send me an image with all forest
I could, but it would probably take me over a day to send the file.  It's huge.  Each individual tree (or parts of, or close enough) that you see is a transparent layer.  It might be better if you (Scott) send me the image instead Smiley  Also, should this be a new expansion?  Hmm... I need to create another forest expansion to include forest tiles and fair images (from Catapult) anyways, perhaps this could be part of that?
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Scott
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« Reply #65 on: January 21, 2009, 12:50:59 am »

Ok, I'll send you my transparent layer. I don't think it's enough to make a separate expansion for it; including it in some other expansion would be fine with me.
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Novelty
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« Reply #66 on: January 21, 2009, 01:00:57 am »

Yeah, it'll probably be with 10 other tiles with other things.  What those will be I have no idea.  I think we should start a new thread for this.

Edit: New thread at Log Cabins.
« Last Edit: January 21, 2009, 01:18:36 am by Novelty » Logged

CKorfmann
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« Reply #67 on: November 10, 2009, 12:48:45 am »

Any chance of getting a manor on a forest tile?
That would just be creepy Smiley
I know I've seen the LotM Forest tiles somewhere... where are they?  I think they were arranged with the previous four.
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Lakoda
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« Reply #68 on: November 23, 2009, 01:13:48 pm »

It is in the Fairy Tale's expansion as the Beast's Castle.
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gunpowdertea
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« Reply #69 on: November 26, 2009, 08:39:06 pm »

Hi

It mentions in the rules that: "A follower may be deployed to a castle as a baron. The baron is not considered to be part of the city or farm in which his castle is located."

So to clarify:

1) Can a baron be placed in an already occupied city, regardless of who has majority ownership?

2) If laid in a city the castle tile won't contribute any points for the city owner upon city completion?


Thanks

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Joff
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« Reply #70 on: November 27, 2009, 02:28:17 am »

It mentions in the rules that: "A follower may be deployed to a castle as a baron. The baron is not considered to be part of the city or farm in which his castle is located."

So to clarify:

1) Can a baron be placed in an already occupied city, regardless of who has majority ownership?

2) If laid in a city the castle tile won't contribute any points for the city owner upon city completion?

1) Yes. The Baron is a specific term applied to a follower who is placed in the castle depicted on the LOTM tiles. This is different from a follower occupying the city. When a castle tile is laid, extending a city, the player may choose whether to deploy a follower: as a knight (in the city), as long as the city is not already occupied by another knight; or as a Baron (in the castle) - in this way there can be a knight already occupying the city. When the city is completed, the follower occupying the castle as a Baron does not partake in scoring for the city (he is not a knight) and he is not removed from the castle after scoring for the completed city has taken place. The Baron is only removed once the castle is surrounded by 24 tiles as explained in the rules.

2) If the castle is laid in the city, the tile itself still scores as a tile that extends a city for the owner of the city.


EXAMPLE: The castle is laid by the Green player and extends a city already occupied by a Blue knight. Green places a follower as a Baron to the castle. The city is later completed with 4 tiles surrounding the castle tile (a city comprising of 5 total tiles). The city scores 10 points for Blue (but zero for Green) because the city is completed with 5 tiles (including the castle tile). The Blue knight is now removed from the city as scoring for his city is complete, but Green remains as a Baron, occupying the castle. Green is not removed until the castle is surrounded by 24 tiles (as LOTM rules).

Hope this helps.
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gunpowdertea
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« Reply #71 on: November 27, 2009, 04:21:52 am »

Thanks Joff Smiley Look forward to playing with this tonight with King's Gate.
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CKorfmann
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« Reply #72 on: November 28, 2009, 09:15:34 pm »

Thanks Joff Smiley Look forward to playing with this tonight with King's Gate.
So, how did your session go?
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gunpowdertea
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« Reply #73 on: November 29, 2009, 05:31:03 am »

Thanks Joff Smiley Look forward to playing with this tonight with King's Gate.
So, how did your session go?

We haven't used LoTM yet. We were playing with Abbey and Mayor for the first time that night and with 3 new meeples to play with we thought we should keep it simple, so we threw in the 'easier of the 2' King's Gate, which some eejit (me) totally messed up by prematurely scoring a city with a KG before the 2nd one had even been drawn from the bag ^^

LoTM will definately be going in for our next game though (can't wait to try and build an uber-cloister for 50pts Grin) along with Tunnels, Fortune Teller and Seasons, the latter of which seems like an awesome addition. I'm really blown away by the thought and imagination behind these fan expansions. They really make the game shine. And of course it's fun to make the tiles.
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CKorfmann
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« Reply #74 on: November 29, 2009, 06:33:29 pm »

And of course it's fun to make the tiles.
When you do, post something in the craft guild about how they come out.  I'm always interested in hearing people's tile-making methods.  I'm especially interested in how you handle the Season's condition tiles. 
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