1. The numbers on the index looks funny, particularly the last two "11"s
It's partly because of the font and partly because of the differences in size. I'll play with it and see what I can do.
2. There is a "1." just before Play a tile under Scout which may be redundant because there's no "2".
The "1." refers to the first of the three steps: place a tile, deploy a follower, score. Some of the expansions in the original CAR have 1 and 3 without 2, or even 3 by itself.
3. I think you should state that this game is not compatible with normal Carcassonne but shares ideas with it.
Good idea. I will probably put this in the Introduction.
4. Perhaps there could be a "how to tell apart the tiles" section
I will make a note about the reverse side of the Scout tiles having the Shaman on them.
5. Remember you asking me to change the picture in
Carc the guide for Scout to the back of the box with the Scout text?
I remember that, but I think I'm missing what you are getting at?
6. You could also perhaps also mention that H&G is the only spin-off with an official expansion (i.e. the scout part of K&S)
The thought never crossed my mind. Since you feel it important, I will put it in the Introduction.