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Author Topic: Official Hans im Glück FAQ Thread  (Read 69165 times)
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hester
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« Reply #30 on: January 19, 2009, 06:05:08 am »

24. Can the wagon be placed on top of a tower, and if so, can the wagon drive directly from a city to the tower if they are adjoining?

25. Can the major be placed on top of a tower?

I believe that both questions have been answered in the negative somewhere on this site (although I can't find the place right now), but in this German/Austrian forum (http://www.spieletest.at/forum/viewtopic.php?f=2&t=5765&p=18697#p18697), the poster claims to have gotten an official answer from someone at HiG that ALL followers may be placed on towers.

Quote: "Gefolgsleute sind kleine und große Gefolgsleute, Bürgermeister und Wagen. (...) Nur Gefolgsleute können gefangen genommen, auf den Turm oder nach Carcassonne (der Graf von...) gestellt, oder durch den Zaubergang eingesetzt werden."
Translation: "Followers are small and big followers, mayor and wagon. (...) Only followers can be captured, be deployed on the tower or to Carcassonne (Count), or be deployed through the magic portal."

The same reply implies that the wagon does not necessarily need roads to travel but can, for example, move directly from one city to another as long as they are touching.

Hester
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neebah
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« Reply #31 on: January 19, 2009, 10:34:43 pm »

I understand that you can put the wagon in an abbey as a monk, but can you drive him there with his special moving capability?  I don't think so, but want some clarification.  Since the abbey finishes off all of the features I would assume that access into the abbey through driving the wagon is denied.  Putting the wagon in as a new piece however should not be.  Is this correct?

Also there are six catapult tiles that have the potential to either allow pass through for roads and farms or stops the feature dead in their tracks because of the fair symbol on the tile.  What are the rule clarifications for the painted fair symbol on the tile and feature connections.
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mdjvz
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« Reply #32 on: January 26, 2009, 04:56:21 am »

Is there already some date planned for these question to HIG?
and so, is there a dead-line for these questions?

A lot of questions have been gathered so far, and at least we have enough questions I Guess.

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Ordmantel
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« Reply #33 on: January 26, 2009, 05:20:35 pm »

I understand that you can put the wagon in an abbey as a monk, but can you drive him there with his special moving capability?  I don't think so, but want some clarification.  Since the abbey finishes off all of the features I would assume that access into the abbey through driving the wagon is denied.  Putting the wagon in as a new piece however should not be.  Is this correct?

You are correct.

And for the catapult tiles question, I assumed that the fairs act like bundles of rocks, thus the wagon can move from a completed road to an incomplete road or what have you.
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Whaleyland
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« Reply #34 on: February 01, 2009, 05:28:35 pm »

Did we ever get an official ruling concerning the possible roads in the fair/cloister tile from Catapult? Every time I play with Catapult (and I do play with it), I want to throw that tile across the room (I actually did once!). It is very confusing looking.
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Novelty
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« Reply #35 on: February 07, 2009, 04:27:52 am »

Did we ever get an official ruling concerning the possible roads in the fair/cloister tile from Catapult?
We haven't yet got a clarification from HiG regarding the Catapult.
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Scott
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« Reply #36 on: March 22, 2009, 12:56:45 pm »

I'd like to escalate the following debate to HiG (do rivers separate farms?):
http://www.carcassonnecentral.com/forum/index.php?topic=565.0
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hester
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« Reply #37 on: March 23, 2009, 06:24:46 am »

Well, I hope that this won't be seen as insolence, but I since I recently had the chance to play Carcassonne again with some friends (usually I have to play against the computer) and some of these problems came up during gameplay, I took the liberty of posting a few questions to HiG. They were answered by Georg Wild. I tried to translate as literally as possible. Strangely enough, I believe some of the answers contradict previous FAQ, but I haven't checked in detail yet.

Q: Is it allowed to place a wagon or mayor on a tower?
A: Yes, but it may be assumed that it is not worth "sacrificing" such a valuable piece.

Q: May the mayor be placed on a cloister?
A: Yes, and the cloister would then be occupied. However, cloisters have no pennants, so the mayor would have a strength of zero and the player would score no points.

Q: May the mayor be placed into a city that already contains a wagon?
A: No. Both are "followers" (according to the definition in the rules), so the city is already occupied by the wagon.

Q: May the mayor and wagon be placed into the city of Carcassonne (Count)?
A: Yes, both are followers.

Q: Can the mayor and wagon be removed from a city by a princess?
A: Yes (see above).

Q: What exactly constitutes a "connected feature" for movement of the wagon?
A: A DIRECTLY adjoining feature, e.g. a road which ends at a city is connected, if a farm (or other feature) is between them the features are not connected.

Q: May a wagon be placed on an abbey, and if yes, can the wagon drive onto a directly connected city or road after scoring (and the other way round, from city/road to abbey)?
A: Yes, if the target feature has not yet been completed.

Q: When I move a wagon to a new feature, can I choose which tile to set it on? For example, if I move it from a city to a road which so far consists of five tiles, do I have to place the wagon on the first tile (counting from the city) or can I place it e.g. on the third tile? For scoring it doesn't matter, but if a dragon happens to come by the exact placement might make a big difference.
A: Yes, you may.

Q: Can the wagon "drive by" a fair, or rather does a fair split a road at all?
A: The fair is not a "feature", it should be seen like the small houses at crossroads.

Q: Can the pig herd from River2 be used in conjunction with a barn, i.e. can you score up to 5 points per city (during the game for barn with pig and pig herd, at game end for barn and pig herd)?
A: Yes.

Q: May the barn be placed on a tile with a volcano?
A: Yes.

Q: May the pig be placed on a farm that was just connected to a farm with a barn, i.e. on the newly placed tile (immediately before scoring)?
A: Yes, the pig may be placed in already occupied features.

Q: Catapult: Do the yellow areas split the (green) farm in two (tile with cloister and tile with two opposing city segments)?
A: If the (green) farm is disconnected, the fair does split it.
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« Reply #38 on: March 23, 2009, 04:24:57 pm »

thanks for posting these hester
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« Reply #39 on: March 24, 2009, 01:25:57 am »

Which answers do you think contradict what they previously said, hester?  I don't think I see any contradiction.
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« Reply #40 on: March 24, 2009, 03:57:01 am »

Which answers do you think contradict what they previously said, hester?  I don't think I see any contradiction.

If you want to nitpick - here you are Smiley

Quote from: Question 4)
What is the definition of "connected" for the Wagon?  If two city walls are touching (maybe even only at a point), can I drive my Wagon from one to another?
Answer: ‘Connected’ means roads which lead to crossings and roads which head directly ‘into’ a city or a cloister. Two cities never connect to each other (in the current land tiles). So the wagon has to use the roads to move—it’s a wagon, after all.

Quote from: Question 7)
If a player completes a feature with an Abbey tile and their builder is on the feature, does the feature get 'extended" by the Abbey, and if so does the player get another tile?
Answer: No, the abbey is a separate feature.

Q: What exactly constitutes a "connected feature" for movement of the wagon?
A: A DIRECTLY adjoining feature, e.g. a road which ends at a city is connected, if a farm (or other feature) is between them the features are not connected.

Q: May a wagon be placed on an abbey, and if yes, can the wagon drive onto a directly connected city or road after scoring (and the other way round, from city/road to abbey)?
A: Yes, if the target feature has not yet been completed.

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hester
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« Reply #41 on: March 24, 2009, 03:40:23 pm »

Exactly, he doesn't say (anymore) that the wagon needs roads to move and he also explicitly said that the wagon may move from abbey to city and vice versa.

Additionally, in the CAR, footnote 98 states,
Quote
Question: Does the pig-herd tile still score an extra point (barn = 4 points, barn+pig-herd = 5 points per city)?
Answer: The pig-herd tile only counts in connection with farmers, not the barn.

whereas he now says that the pig herd may be used in connection with the barn to score 5 points at game end.

Somewhere in the forum at carcassonne.de it was said that HiG are working on a new set of rules to integrate the newest expansions. Maybe that'll yield some new insights.
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Scott
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« Reply #42 on: March 24, 2009, 09:25:59 pm »

hester, you win for the day!

I think regarding abbeys and wagons there is no conflict. The abbey is a separate feature from the road, just like the city is separate from the road, but the wagon can travel between them.

The pig-herd with barn is definitely a contradiction though...
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CKorfmann
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« Reply #43 on: May 10, 2009, 11:41:59 pm »

The pig-herd with barn is definitely a contradiction though...

That's my biggest question at present.  Does the pig farm count with the barn?
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« Reply #44 on: February 09, 2011, 06:14:15 pm »

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