cori226
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« Reply #30 on: October 03, 2008, 10:02:26 am » |
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very very disappointing and the new tales pic are not beautiful... Why there have no new rules on the landscapes~??
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« Last Edit: October 03, 2008, 10:04:52 am by cori226 »
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Novelty
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« Reply #31 on: October 03, 2008, 10:09:48 am » |
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Why there have no new rules on the landscapes~?? The rules for the tiles (I presume by landscapes you mean tiles) are included in the rules, if you read carefully. Each of the 12 tiles will have the fairs icon (with the red and yellow tent) which if one of those tiles are played, a catapult round happens after his normal turn.
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Novelty
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« Reply #32 on: October 03, 2008, 10:17:12 am » |
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Question about "hurling".
Tiberius
1. What happens when a knock-out token touches or moves a non-follower? Tower pieces, Count, Princess and Dragon comes to mind. Barns and pigs are playable non-followers... are those removed as well?
2. What happens when a seduction token touches or lands nearest to a barns or a pig? Can those be exchanged?
3. How do the knock-out and seduction tokens interact with the followers in the City of Carcassonne?
4. Can the follower being exchanged with the seduction token be different types of followers? e.g. can I exchange a small follower for my big follower or mayor or wagon?
5. Can the follower being exchanged with the seduction token be exchanged with a playable non-follower? e.g. can I exchange a farmer for my pig? Can I exchange a follower on a tower with a tower piece?
6. Can the follower being exchanged with the seduction token be exchanged with a follower that may not legally be played there? e.g. can I exchange a farmer for my wagon?
This expansion just feels rushed with so many unanswered questions...
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Bixby
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Guinness is Goodness
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« Reply #33 on: October 03, 2008, 10:26:55 am » |
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I guess I'm going to stop posting my variants ideas for now, although I would still continue commenting on the variant ideas of others. Comments?
Please do not stop. I value the well thought out variants that are discussed on this site. I think they add to the game. Official does not necessarily mean better.
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My KARMA ran over your DOGMA
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Scott
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« Reply #34 on: October 03, 2008, 10:30:06 am » |
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Wow, just.... wow.
I can tell you right now, I'll probably only ever play this expansion once, and just for the experience so that I can back up my claims that it is stupid. It makes no sense whatsoever, and doesn't fit with the rest of the game.
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Novelty
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« Reply #35 on: October 03, 2008, 10:47:26 am » |
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Don't stop posting, whatever you do. Please do not stop. Erm... I'm not suggesting that everyone else should stop posting... please don't get me wrong... I'm just saying that I, personally, will stop posting about variants over the next few weeks, months, whatever. I will still be posting regularly as usual... including comedy tiles and custom tiles. Anyways, back to your regularly scheduled program and your (lack of) enthusiasm for the newly revealed rules for the 7th expansions known as Carcassonne: Catapult.
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Tobias
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« Reply #36 on: October 03, 2008, 02:31:51 pm » |
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This must be a jest?
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Nature finds a way. Tobias finds two.
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Joff
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« Reply #37 on: October 03, 2008, 04:41:12 pm » |
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This must be a jest?
Well a jester!!! As far as I can see, the only reason to buy this is to invent new rules for the fairground tiles. It has nothing to do with Carcassonne other than the name.
Perhaps the landscape configurations on the new tiles will be so stunningly different that we will look back on this thread in embarassment... then again perhaps I will use the catapult to 'hurl' the tiles into the dustbin!!!
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Jambo
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« Reply #38 on: October 03, 2008, 05:31:00 pm » |
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... then again perhaps I will use the catapult to 'hurl' the tiles into the dustbin!!!
lol, indeed!
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skipboris
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Try out the Ocean!
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« Reply #39 on: October 03, 2008, 08:26:06 pm » |
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i kinda liked the idea....all the way up to where you have to catch the token. I think we need to start brainstorming better ideas for the rules for this next expansion. Keep the pieces, but new rules. Then, put it under the CAR as "preferred catapult rules."
Heres my first idea: skip the launcher and tokens. when you pull a fair tile (Catapult), you may pick up any tile that is not attached to a finished feature and place it somewhere else.
If we were to attempt to come up with better rules, it will be the mother of all variant threads and will need to be organized to come up with the best solution for this. What do you think? Is it worth a try?
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« Last Edit: October 03, 2008, 08:36:17 pm by skipboris »
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mjharper
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« Reply #40 on: October 04, 2008, 02:52:27 am » |
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Is it worth a try?
I'm up for it, although I'm hardly the best variant designer we have on here. Btw, maybe if we think of them lunatics rather than jesters—escaped from an asylum or something. That could entail a random element…
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Novelty
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« Reply #41 on: October 04, 2008, 02:56:20 am » |
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Heh, how about when you play a fair tile, you get to remove a farmer?
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mjharper
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« Reply #42 on: October 04, 2008, 03:02:00 am » |
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Heh, how about when you play a fair tile, you get to remove a farmer? They go off to the fair, eh? Too, simple, though. If we're going to do this, the aim needs to be to create a variant that everyone agrees should have been the one in the box. One that you would have been happy to pay for. One that doesn't involve meeples blowing kisses at each other.
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Novelty
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« Reply #43 on: October 04, 2008, 03:06:51 am » |
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One that doesn't involve meeples blowing kisses at each other. How about one that involves players kissing each other? The point is the box will include a catapult. I guess I'd prefer the pig tossing part with the catapult... perhaps in conjunction with the siege tiles... while the fair tiles needs something more interesting.
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Scott
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« Reply #44 on: October 04, 2008, 09:37:47 am » |
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I expect most people who buy Catapult will quickly discover that the Catapult will be good for flinging more dangerous projectiles, like meeples. The catapult will be useful for tossing pigs, attacking cities and towers, or a way of randomizing the magic portal from P&D.
Hard to know what to do about the fair tiles without seeing them. Are they surrounded by farm, or city? If farm, they could give a small economic bonus to farmers (1 or 2 points per fair); circus folk need a lot of food. If city, they could give a happiness bonus (1 point per fair).
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