Joff, dont see how you think small cities will become pointless. Yes the large city syndrom always happens as it yields large points and commerce, but small cities are big must for mega-farming, especialy with the barn in play.
I take the point about farming small cities. Of course, I tend to place 'starting' city segments within my farm to tempt my opponents to actually build small cities. it diesn't always pay off, but what I mean is that to collect trade goods cities have to be larger than two tiles and consequently more larger cities tend to get built in order to collect trade goods.
I did not mean that the cities were literally pointless (which would be silly as they are worth 4 points
) and neither pointless completely (in view of end game scoring). I was thinking in terms of trade goods where more players will attempt to harvest them from larger cities (using T&B). Sorry, forgive me. My choice of word in that post was rather
pointless.