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Author Topic: New World: A Carcassonne Game  (Read 51361 times)
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Gantry
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« Reply #45 on: October 05, 2008, 06:33:17 pm »

I was thinking in terms of the difference between HiG/RGG base Carcassonne, farmer rule difference. Is scoring laid out the same?  I don't want to add either of these to the profile info until this can be confirmed one way or the other.
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Scott
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« Reply #46 on: October 05, 2008, 08:40:50 pm »

English rules:
http://www.riograndegames.com/uploads/Game/Game_262_gameRules.pdf

German rules:
http://www.carcassonne.de/fileadmin/data_archive/Regeln/CarMayflowerRegelnRZlow_02.pdf
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Novelty
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« Reply #47 on: October 05, 2008, 08:54:02 pm »

From what I can see, the scoring is the same.  However, the names are slightly different, and the german rules has got a lot more detail (pictures) of the explorers (landvermesser).

I'm pondering why the difference should matter... we don't list Carcassonne (HiG) and Carcassonne with the River (RGG) in the profiles eventhough the rules are different between those two...
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« Reply #48 on: October 07, 2008, 05:24:31 pm »

Went into a little comic and game store here in Plymouth (UK) today. He carries loads of comics and just a few games. Only went in to kill 10 minutes and there was a sealed copy of New World sitting there! Well, would have been rude to leave without it...  Grin

So I have a copy. Had a look in the box and read of the rules this evening. As already reported, the rules are prety much the same as the main game with a few exceptions - If you have equal meeples (settlers) in towns or on roads you both get full points for example. Not a lot different really. The two surveyors make for a different play though. I'm guessing it makes for a far aggressive style of play with a quichk scorer stealing a real march on other players.

The tile art is somewhat different, but that's been the case with most stand alones... and indeed should be. The scoreboard/Starting board is a nice fold out affair - I was expecting a jigsaw fit as in the Castle. Once again the quality is of a high standard. The box art is completely different to all previous games (and expansions), a very good historical style painted picture instaed of the 'cartoon' style of the others.

Looking forward to playing it soon... but not tomorrow. That's reserved for another tile laying game written by a friend of mine! Perhaps the weekend.
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Novelty
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« Reply #49 on: October 14, 2008, 08:01:26 pm »

Hmmm... is the back of the New World tile the same as the usual Carc tile back?  I do believe there's a blank tile somewhere there... but if the backs aren't the same then, it's not as useful as the 2 blank tiles in CS&C.
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Tobias
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« Reply #50 on: October 15, 2008, 10:23:41 am »

Hmmm... is the back of the New World tile the same as the usual Carc tile back?  I do believe there's a blank tile somewhere there... but if the backs aren't the same then, it's not as useful as the 2 blank tiles in CS&C.

No, they are different.
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Novelty
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« Reply #51 on: October 15, 2008, 10:45:17 am »

Thanks Tobias... so the blank tile in New World is slightly less useful than the two in C,S&C as we would need to either print the back or hide it somehow...
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« Reply #52 on: October 16, 2008, 03:43:03 pm »

Thanks Tobias... so the blank tile in New World is slightly less useful than the two in C,S&C as we would need to either print the back or hide it somehow...

Well, you have a blank tile. We use it as a "lose one turn"-tile. To add to the already high level of frustration with time in this game Cheesy
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« Reply #53 on: October 16, 2008, 07:27:53 pm »

I have played new world eight times and have noticed a trend of a super farm forming during play. I really wish the forest tiles separated farms That would make much more competitive farming. From what I can tell the rules examples only show roads a a feature that seperates the farms. Otherwise I really love this new carc game.
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« Reply #54 on: October 18, 2008, 08:03:16 pm »

From all these entries, I concluded tht it's just too much equal to vanilla Carc except for the surveyors.
So is it woth spending the money?
Will there it be some expansions to increase gameplay?
At this point I think not...
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Novelty
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« Reply #55 on: October 18, 2008, 08:05:08 pm »

The only expansion for a spin-off has been the Scout part of King and Scout, which added 5 tiles to Hunters and Gatherers.  I don't think there are plans to have expansions for spin-offs by either HiG or RGG.
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koolkat
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« Reply #56 on: October 18, 2008, 08:07:55 pm »

So, just forget it right?... If you know someone with it, give it a try or else...
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Novelty
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« Reply #57 on: October 18, 2008, 08:21:44 pm »

It's up to you.  If you want a fast pace game, then this is the one to get.
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