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Author Topic: Big Box rule changes  (Read 9449 times)
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mjharper
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« on: February 09, 2011, 02:20:58 pm »

I'm going through the various versions of the Big Box to see what rule changes I can find, and I'll post the results here. Naturally enough, I'll go through the HiG versions first, then move on to RGG. I'm also going to keep modifying this post, rather than making new posts. I'll indicate what I'm adding to the CAR. Here goes:

Basic Game:
- Nothing new.

Inns and Cathedrals:
- Nothing new.

Traders and builders:
- Minor clarification on the first two examples, really just text moved around. [+CAR]

- some examples have follower names (builder, thief and so on) highlighted [not added]

Princess and Dragon:
- Only the fairy can be moved when a volcano tile is placed—no longer pigs and builders [+CAR]

Abbey & Mayor:
- Minor change: not longer says that if you want to place an abbey you don't draw a land tile at the beginning of your turn. I think this is just saving space. [not added]

- New sentence: "If one or more players have not placed their abbey when the last ‘normal’ land tile is placed, they may still do so in turn, as long as it is in accordance with the rules. The game is then over."
This actually contradicts the previous FAQ, which stated "The game is over when the last upturned land tile has been played. If a player hasn’t played their abbey by the time that the last ‘normal’ land tile is played, it’s tough luck." [+CAR]
It's also in the RGG edition.

- RGG: "may only be deployed to a city in which there is currently no knight or follower" (HiG says knight or mayor). [+ CAR footnote]

- New qualification: "the mayor has a strength of zero, and scores no points for this city."
Confirms an earlier FAQ [+CAR]

- RGG: The final sentence on wagons (what to do if there are several), which was missing from the original, has been included in BB2. [+CAR footnote]

- New sentence: "The pig herd tile (from The River II) does not generate any additional points for the barn."
Confirms an earlier FAQ [+CAR]

- Omission: "A barn cannot be removed by the dragon (from The Princess and the Dragon), nor taken prisoner by a tower (from The Tower)."
I think this is just because Big Box 2 & 3 don't contain The Tower. Opinions? [not added]

The River II as part of Count King and Consort
- Clarification: the original rules said that the pig herd tile "bonus is in addition to that of the regular pig from the Traders and Builders expansion". BB2 says that "If a player has the pig herd and the pig (from the Traders and Builders expansion) he or she receives an additional 2 points per city." [+CAR, removed FAQ asking about 'additional']

- RGG: doesn't mention that a player should place the dragon on the volcano tile, only that the player should place a second tile. [+ CAR footnote]

- New paragraph: "If you decide to use The Count of Carcassonne and The River II as starting tiles for a game, it is possible that one will not be able to use all of the river tiles if they are place too close to the City of Carcassonne. River tiles which cannot be placed should be removed from the game, in accordance with the basic rules. Even if the river cannot be placed in its entirety, the game should proceed in the usual way." [+CAR] Also in RGG BB2
Finally, proper rules for combining these expansions, instead of just saying that it probably isn't a good idea. And this also gives us a few more clues about the 'correct' set up of a game of Mega-Carc...


The Count of Carcassonne as part of Count King and Consort
- New clarification: "If using Abbey and Mayor, the mayor may also be deployed to the castle quarter, and the  wagon to the castle, blacksmith or cathedral quarters. If they are involved in a scoring, he counts as two followers as usual." [first sentence +CAR]
The first sentence is fine, but the second looks like a bad copy-and-past from the rule about big followers to me. Decided to discuss it in a footnote, where I suggest that it should really read, "if they are involved in scoring a feature, they count towards the majority as usual."
However, the RGG edition translates it as, "if they are used when scoring, each counts as two followers." More discussion below.


- New clarification: "The dragon may not move onto any of the twelve tiles of the City, and so cannot ‘eat’ the Count, nor any of the followers deployed there."
Confirms earlier FAQs, which I have left in because they clarify still clarify the point well. Place added to CAR: "Any follower which is not redeployed remains in Carcassonne. Followers in Carcassonne may only be redeployed in the manner described above. They may not be returned to the player in any other way. For example, the dragon may not move onto any of the twelve tiles of the City, and so cannot ‘eat’ the Count, nor any of the followers deployed there." I know 'For example' is a little interpretive, but I feel it's relevant... Also in RGG BB2.

Bridges, Castles and Bazaars
Bazaars:
- The RGG edition of Big Box 3 says that a tile with a bazaar should be placed as usual, adding, "(including placing a follower, scoring, and even not placing it if there is no place for it)." This last is odd, as it suggests the tile may have an effect even if it is discarded. [+CAR footnote]

- The RGG edition of Big Box 3 says of the next player to hold an auction that "(it could be the same player if he did not buy the tile he chose)." [+CAR footnote]

- The RGG edition of Big Box 3 alters this sentence to, "Players may bid more than they have and move their markers behind 0 on the scoring board. In this case they can place the marker on its side to show it is negative." [+ CAR footnote]

- Of the 'no auction' bazaar variant, The RGG edition of Big Box 3 adds “Thus, each player places one tile for no cost - thus, no auction!”

- The RGG edition of Big Box 3 adds the following additional rule: “Too few tiles: if a player places a bazaar and there are not enough face-down tiles for all players, no tile auction occurs. The players ignore the bazaar on the tile and the tiles is placed as normal.” [+ CAR footnote]

Bridges:
- abbreviated example: the original says that bridge can be built "over (also already occupied) cloisters"; BB3 says "over (occupied) cloisters"
It's clear from the layout that this has only been changed to save space. Not included in the CAR, because it would be dumb to think that bridges could only be built over occupied cloisters.

New rules for castles:
- A castle divides a farm just like the small city it is built upon.
- A knight in a castle cannot be eaten by the dragon.
- A fairy can be moved into a castle. If it is there during scoring, it generates an extra 3 points.
- A castle can also be built with a wagon. If a mayor occupies the castle, it receives no points for the castle as it contains no pennants.
Interesting clarifications, especially the 2nd and 4th [+CAR] If knights in castles are secure from the dragon, are they also safe from the plague? I'd imagine they can still be removed by crop circles or party tiles, but that all needs to be clarified... Also included in RGG BB3
« Last Edit: February 10, 2011, 01:49:55 pm by mjharper » Logged

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CKorfmann
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« Reply #1 on: February 09, 2011, 08:59:05 pm »

- New sentence: "If one or more players have not placed their abbey when the last ‘normal’ land tile is placed, they may still do so in turn, as long as it is in accordance with the rules. The game is then over."
This is the way I understand the rule.  I hadn't heard the other way.

Quote
- New sentence: "The pig herd tile (from The River II) does not generate any additional points for the barn." Confirms an earlier FAQ [+CAR]
This doesn't make sense to me.  It's a tile feature that can't be removed.  I count it for the barn and will continue to do so.  I guess you can count that as my house rule.

Quote
- Omission: "A barn cannot be removed by the dragon (from The Princess and the Dragon), nor taken prisoner by a tower (from The Tower)." I think this is just because Big Box 2 & 3 don't contain The Tower. Opinions? [not added]
I think it makes sense that the omission is a result of not including the Tower.  I don't believe it's meant to reflect a rule change.
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« Reply #2 on: February 10, 2011, 08:30:52 am »

Quote
- New sentence: "The pig herd tile (from The River II) does not generate any additional points for the barn." Confirms an earlier FAQ [+CAR]
This doesn't make sense to me.  It's a tile feature that can't be removed.  I count it for the barn and will continue to do so.  I guess you can count that as my house rule.

My guess is they were attempting to limit the all powerful field, but you can still have the pig meeple and  pig tile in a field affecting besieged cities. Thus producing cities that score 10 points each for their farm.
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CKorfmann
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« Reply #3 on: February 10, 2011, 10:50:31 am »

Yes, I'm a fan of that, especially if I can get a Castle next to it!  Cheesy
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« Reply #4 on: February 10, 2011, 11:47:12 am »

Okay, so now I'm annoyed with the RGG translation for the Count.

Here's the original German:
- Erweiterung—Wirthäuser & Kathedralen: Es darf auch der große Gefolgsmann nach Carcassonne gestellt werden. Wird er bei einer Wertung eingesetzt, zählt er wie üblich als zwei Gefolgsleute.
- Erweiterung—Abtei & Bürgermeister: Es darf auch der Bürgermeister (nur ins Schloss) und der Wagen (nur in Schloss, Schmeide oder Kathedrale) nach Carcassonne gestellt werden. Werden sie bei einer Wertung eingesetzt, zählt er wie üblich als zwei Gefolgsleute.

I think I'm right in assuming that the second was badly copied-and-pasted. The structure of both is identical. And the second rule really says "if they are deployed during a scoring, he counts as usual as two followers."

It doesn't agree grammatically. And neither the wagon nor the mayor 'usually' count as two followers. So when RGG translates the last sentence as "if they are used when scoring, each counts as two followers," I want to pull my hair out. There are people out there who have bought the game and think this is an actual rule.  Shocked
« Last Edit: February 10, 2011, 12:01:10 pm by mjharper » Logged

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« Reply #5 on: February 10, 2011, 11:55:19 am »

It seems like a silly mistake, but if you've got a limited grasp on the language, I can almost understand.  I think I know what needs to happen here.  I think Jay needs to hire Matt to do his translations!

Quote
but if you've got a limited grasp on the language
The perverbial you, not you Matt!  Reread and thought that needed clarification.
« Last Edit: February 10, 2011, 01:17:31 pm by CKorfmann » Logged

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« Reply #6 on: February 10, 2011, 01:51:02 pm »

Quote
but if you've got a limited grasp on the language
The perverbial you, not you Matt!  Reread and thought that needed clarification.
LOL

Actually, I should make it clear that the error here is HiG's. But RGG took that error and compounded it.
« Last Edit: February 10, 2011, 01:53:04 pm by mjharper » Logged

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