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Author Topic: questions about Count and Catapult  (Read 10357 times)
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francescogaiffi
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« on: January 12, 2009, 06:11:44 am »

Hi all,
First question about the Count of Carcassonne:
On CAR page 31 is stated in a note that "a follower can be moved from Carcassonne to a farm with a barn", scoring only 1 point etc.
Now my question is: WHEN EXACTLY can it happen? When ANY player simply adds a tile to that farm with barn (he or another player with followers in the market quarter can immediately decide to deploy a follower to that farm and score)? Or when the placement of a tile results in a farm WITH FARMERS being connected to a farm with a barn (CAR page 54)? Or at any turn by any player with no particular conditions (very unikely I think, but who knows ? Smiley)?
Second question about the catapult:
Which followers can be legally hit (food fight) or exchanged (seduction)? Also the followers placed IN THE CITY OF CARCASSONNE can be hit or exchanged?

Thank you in advance for your suggestions
Francesco
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Novelty
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« Reply #1 on: January 12, 2009, 09:06:33 am »

With regards to the first question, a follower may move from the correct area in the CoC to a farm with a barn when
i) The barn is placed onto a farm with farmers, before the farmers is scored.
ii) When the placement of a tile causes a farm with at least one farmer (doesn't matter whose) is connected with a farm with a barn (doesn't matter whose)

For food fight and seduction, followers = normal follower, big follower, mayor and wagon.  The pig and the builder are not considered to be followers, but if all the followers of the same colour is removed, it is removed as well as per the normal rules.  The barn is also not a follower.

I think you may need to post the second question for the Catapult to Another round of questions for HiG.  Joff, Tiberius for you.
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skipboris
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« Reply #2 on: January 12, 2009, 07:20:47 pm »

Actually I think it would be a very interesting variant to make any piece vulnerable.  It is very hard to aim the catapult.  What if you could remove a barn?  It would be the only way to do it, and a very interesting tactic.  It would be fun to 'knock out' the dragon (only coming back with volcano), or a tower (all pieces destroyed) as well.  If a fairy is hit she can be removed, until someone takes her back.  The count could just move clockwise to the next sector (the original count being KO'd and a new one rising in his place), while anyone in Carcassonne is vulnerable (fun to shoot for the parties often congregating in the castle sector!).

There are no explicit rules on this, so why not?  Seems like this would make the catapult that much more interesting.  The more I think about this the more likely I am to institute this 'variant' right from the start!
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koolkat
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« Reply #3 on: January 13, 2009, 06:15:09 am »

If there are no explicit rules for something they should be made, because it's a gap, and someone might get hurt! "Mind the gap!"
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kjamma4
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« Reply #4 on: January 13, 2009, 07:16:54 am »

Ugh. You spend the whole game placing your pieces just so, making sure your tower is balanced correctly and then you fire the catapult which scatters wood all over the tiles.

Silly.
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Novelty
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« Reply #5 on: January 13, 2009, 07:19:23 am »

Don't use the catapult if you don't like destruction.  I still need to think of an interesting way of playing with the Catapult though...
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kjamma4
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« Reply #6 on: January 13, 2009, 12:32:20 pm »

Don't use the catapult if you don't like destruction.  I still need to think of an interesting way of playing with the Catapult though...

I like the tiles and would like to add them but definitely do not like the catapult.
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francescogaiffi
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« Reply #7 on: January 13, 2009, 03:28:23 pm »

First all I thank everybody for the precious suggestions.
But another question arises from the CoC rules. When a player places the last tile of the game, each player deploys  clockwise his followers from Carcassonne to any feature of the table. Does it mean that these followers can be placed also to some previously completed cities, roads, cloisters (scoring them again)Huh? It seems wrong to me. Maybe we can place the CoC followers only to still UNCOMPLETE cities, road, cloisters. What about the farms? In those final rounds of placements at the end of the game, can I place a CoC follower only to farm without barn (concurring to the 3-points-per-citiy scoring) or also to a farm WITH a barn (concurring to a 1-point-per-citiy scoring)? What do you think?
As for the catapult and CoC: I’ve noticed that my question has been already collected in “Another round of questions for HiG”: nr. 18 “How do the knock-out and seduction tokens interact with the followers in the City of Carcassonne?”. Let’s hope for an answer … However, in my opinion, if we consider the ‘logic’ of the Count expansion, we must say that the placement of followers to the city and their deployment from there has unique, special conditions, different from the normal placement of followers and special figures: no “food fight” and no “seduction” should interfere with THAT special status.
A similar subject concerns the tower: can the tower capture followers inside the city? For the same reasons I’ve explained above I don’t think so but what is your opinion? What is the ‘common’ interpretation as far as you know?
Thank you again
Francesco
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Novelty
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« Reply #8 on: January 13, 2009, 06:53:11 pm »

But another question arises from the CoC rules. When a player places the last tile of the game, each player deploys  clockwise his followers from Carcassonne to any feature of the table.
Where does it say that in the rules?
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francescogaiffi
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« Reply #9 on: January 14, 2009, 12:26:03 am »

CAR p.31 footnote 78.
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skipboris
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« Reply #10 on: January 14, 2009, 01:03:47 am »

Ugh. You spend the whole game placing your pieces just so, making sure your tower is balanced correctly and then you fire the catapult which scatters wood all over the tiles.

Silly.

Have you used the catapult yet?  It is extremely hard to hit anything at all, if used legally.  Most of the time people will not choose knock out, IMO.
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kjamma4
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« Reply #11 on: January 14, 2009, 06:43:31 am »

Have you used the catapult yet?  It is extremely hard to hit anything at all, if used legally.  Most of the time people will not choose knock out, IMO.

No, I have not used it (don't own it) so please factor that in with my responses. However, I have played many games with six people and the table gets jostled around enough without worrying about someone trying to reach out and catch flying chits.

[Additionally, IMHO, although a medieval fair is somewhat in concept with the game, the mechanics of the catapult aren't. YMMV of course.]
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Novelty
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« Reply #12 on: January 14, 2009, 08:04:44 am »

Erm... This thread was started by the person with his questions about the catapult.  It's not about how good or bad the catapult is (there's a separate thread for that).  Does anyone know if we already have the answer to the last part of the question, i.e. can a follower in the City of Carcassonne be exchanged, etc.?  Thanks in advance.
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