PreGy
Vagabond
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« Reply #2 on: July 25, 2011, 08:23:50 am » |
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This is something we've argued in our group too, and I think will make some nice questions for the CAR. The instruction set for the phantom is quite short, and it only addresses phantoms as a "second feature" follower, after using another follower, or as a normal follower. But phantom "could" be more important and key in a Carcassone game.
We allow that, as we see the phantom as a "second" follower that can be placed in any "follower decision", something like bridges and castles (if you've played Carcassonne on PC, you may understand better this: you play the princess tile, remove follower, and then have the option to deploy phantom).
More questions about Phantom:
With Count, can you move the phantom into a section of Carcassone city as an extra follower when moving anoother follower into Carcassonne too (in the same turn)? We allow that.
With Count, during final scoring, can you deploy from Carcassonne a follower and the phantom in the same turn?
With Dragon, can you move a follower and the phantom using the magic teleport? It seems this is definitely a legimit move by the rules.
With Dragon, can you deploy phantom and move the fairy to protect it? We don't allow that, as we understand that moving the fairy comes first (but we also say that you can move the fairy to another follower and deploy phantom)
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