Title: Expansion #7 Announced Post by: crasher on July 08, 2008, 11:56:57 am And the winner is:
"Carcassonne: Das Katapult, which will be small expansion #7 for this never-ending, constantly growing beast" I'm gonna guess that translates to "The Catapult". ;) Here's to a meeple launching future! -crasher via Board Game News (http://www.boardgamenews.com/index.php/boardgamenews/comments/hans_im_glueck_to_release_dominion_and_more_carcassonne/) Title: Re: Expansion #7 Announced Post by: Gantry on July 08, 2008, 12:48:09 pm good find crasher!
Title: Re: Expansion #7 Announced Post by: Tobias on July 09, 2008, 06:03:25 am Catapult sounds like it is going to be more competitive. Neat!
Title: Re: Expansion #7 Announced Post by: Jambo on July 09, 2008, 06:36:51 am Perhaps something to smash down cities? ;)
Title: Re: Expansion #7 Announced Post by: Wishmaster on July 09, 2008, 05:22:45 pm What? Eh? Catapult? When? ??? Me confused - Where's all this from... Help, I want my potty! ;D
Title: Re: Expansion #7 Announced Post by: Scott on July 09, 2008, 06:47:26 pm Submitted for a game entry on BGG, and I added it to the Carc wiki page on BGG.
Title: Re: Expansion #7 Announced Post by: skipboris on July 10, 2008, 01:01:29 pm I predict it will work like towers except instead of picking up meeples you can pick up tiles. Oh man if that's true imagine the implications....
Title: Re: Expansion #7 Announced Post by: Gantry on July 10, 2008, 03:51:49 pm I predict it will work like towers except instead of picking up meeples you can pick up tiles. Oh man if that's true imagine the implications.... Interesting theory! A catapult is typically used to take down fortified walls or toss destructive payloads inside them. I'd think that if it is along this vein, that this may allow a player to trade out opponent's city tiles while the opponent is building them, with the goal of reducing the size or value of her city. I will go further and make a prediction about the 8th expansion: Guillotines!!! Title: Re: Expansion #7 Announced Post by: mjharper on July 10, 2008, 05:49:07 pm You know, I reckon this Catapult thing is just gonna be a total rip-off of my pig-throwing variant (http://www.carcassonnecentral.com/forum/index.php?topic=99.0).
I smell a lawsuit… ;D Title: Re: Expansion #7 Announced Post by: Scott on July 10, 2008, 07:43:01 pm Meh.
Quote We're sorry that we couldn't use the recent game submission that you entered into BGG, and it was removed from the system. Name: Carcassonne: Das Katapult Reason:More information is needed, especially for a new release. Please elaborate and re-submit. Sincerely, BGG Admins Not my fault we don't know anything more yet. Title: Re: Expansion #7 Announced Post by: Deatheux on July 10, 2008, 09:37:31 pm DESTROY!!!!!!!!!!! DESTROY TOWERS... DESTROY CATHEDRALS, DESTROY ALL!
Static "X" re-cover! Title: Re: Expansion #7 Announced Post by: Novelty on August 31, 2008, 10:56:38 am Found this page (http://www.spiele-offensive.de/index.php?cmd=artikel_anzeigen&aid=1006318&pid=85&bid=1006318) with an image of the box for this expansion. If my (non-existant) german understand is correct, we can expect this mid-October 2008. From what I can see, the box is similar to the Towers box... so perhaps there is an actual catapult of some sort inside the box?
Title: Re: Expansion #7 Announced Post by: Deatheux on August 31, 2008, 03:42:35 pm i wanna be katapulted!
Title: Re: Expansion #7 Announced Post by: skipboris on August 31, 2008, 04:14:55 pm Direct translation from google:
Carcassonne - The catapult Novelty If a plate with a catapult revealed, is now a first-round catapult played. This can be done with great skill wet or additional points which may also lose. ATTENTION: Only with the basic game "Carcassonne" playable! Carcassonne - The catapult is 2 to 6 players aged 8 to 100 years. Title: Re: Expansion #7 Announced Post by: Gantry on August 31, 2008, 04:17:46 pm Found this page (http://www.spiele-offensive.de/index.php?cmd=artikel_anzeigen&aid=1006318&pid=85&bid=1006318) with an image of the box for this expansion. If my (non-existant) german understand is correct, we can expect this mid-October 2008. From what I can see, the box is similar to the Towers box... so perhaps there is an actual catapult of some sort inside the box? Interesting! If that box is indeed authentic, then one might also surmise by the cover that with a musician, guy on stilts and non-military crowd milling about, that this might be a festival, fair or gathering of some sort. Google translation reads: "Carcassonne - The catapult. If a plate [=tile?] with a catapult revealed, is now a first-round catapult played. This can be done with great skill wet or additional points which may also lose." (ah skipboris beat me to it!) So there seems to be some catapult tiles, the context of which is not very easy to guess, whether it be a catapult in a military sense or some kind of festival-related purpose. Since the object of catapults is to throw things, perhaps a catapult tile enables movement by meeples over long distances? Title: Re: Expansion #7 Announced Post by: skipboris on August 31, 2008, 08:41:02 pm What if there was a real working catapult inside....you load it, wherever the ammo lands you remove that tile from play, as long as it desn' sever any tile from the bulk. I highly doubt that idea is true, but if it were it could be really fun............ ;D
Title: Re: Expansion #7 Announced Post by: Nors on September 01, 2008, 01:21:54 pm Interesting! If that box is indeed authentic, then one might also surmise by the cover that with a musician, guy on stilts and non-military crowd milling about, that this might be a festival, fair or gathering of some sort. Looks like it is authentic, look as this link http://www.amazon.de/Schmidt-Spiele-48188-Carcassonne-Erweiterung/dp/B001CFDTOG or this oone for a bigger one http://www.amazon.de/gp/product/images/B001CFDTOG/ref=dp_image_text_0?ie=UTF8&n=12950651&s=toys If it is a fake, then it is a quite good one... Title: Re: Expansion #7 Announced Post by: mjharper on September 01, 2008, 01:41:23 pm The google translations are about right. All it say is that if a catapult tile is drawn you have a 'catapult round', in which you can either win or lose points.
As far as the size of the box is concerned, don't forget that there are six possible players… So there might be six mini-catapults in there :D The bit that bugs me is the comment that it can only be played in combination with the basic Carcassonne game. Does that mean without any other expansions, or just that vanilla Carc is a pre-requisite? If the former, it'll be virtually useless to me any anyone who usually plays mega-Carc. Title: Re: Expansion #7 Announced Post by: cori226 on September 02, 2008, 05:26:56 am COPY FROM AMAZON.DE
Produktgewicht inkl. Packing: 499 g Dispatch: This article can be sent away only into the following countries: Österreich, Belgien, Dänemark, Frankreich, Finnland, Deutschland, Griechenland, Italien, Niederlande, Portugal, Spanien, Schweden, Großbritannien, Luxemburg :-\ I need buy it on e-bay again~!? (I am form Hong Kong) Title: Re: Expansion #7 Announced Post by: Novelty on September 02, 2008, 10:54:51 am Don't buy it from ebay yet. Those items are probably preorders. And if you wait, RGG will probably produce an English version. I've no idea if you can get that in Hong Kong - do you have a specialised board game store where you are? If you do, perhaps you can ask them if they are willing to order the games from Germany.
Title: Re: Expansion #7 Announced Post by: Scott on September 06, 2008, 10:49:43 am I have a prediction about how this will work. We know from the description that there are some 'new' tiles with a catapult image on them. Chances are fairly good that these 'new' tiles are not new configurations like T&B, but existing configurations like P&D just with a catapult logo in the corner. The box may actually contain a catapult, though if so, just one. When a catapult tile is played, the catapult itself is a side-game, the outcome of which affects your score in the main game.
Title: Re: Expansion #7 Announced Post by: cori226 on September 06, 2008, 02:30:54 pm I have a prediction about how this will work. We know from the description that there are some 'new' tiles with a catapult image on them. Chances are fairly good that these 'new' tiles are not new configurations like T&B, but existing configurations like P&D just with a catapult logo in the corner. The box may actually contain a catapult, though if so, just one. When a catapult tile is played, the catapult itself is a side-game, the outcome of which affects your score in the main game. I am imagine that, the catapult will flow the meeple (you colour) to the carcassonne (although it is imposible) Title: Re: Expansion #7 Announced Post by: Joff on October 02, 2008, 04:46:06 pm Ok, a tiny more about this expansion:
"When a tile with a catapult is placed, a catapult-round is immediately played. With a bit of luck or skill, grab bonus points... or perhaps lose some. Includes a three-dimensional catapult." Edit: Looks like it is authentic, look as this link http://www.amazon.de/Schmidt-Spiele-48188-Carcassonne-Erweiterung/dp/B001CFDTOG or this oone for a bigger one http://www.amazon.de/gp/product/images/B001CFDTOG/ref=dp_image_text_0?ie=UTF8&n=12950651&s=toys ... and an even bigger picture here: http://images.funagain.com/cover/huge/19772.jpg (http://images.funagain.com/cover/huge/19772.jpg) Title: Re: Expansion #7 Announced Post by: Joff on October 03, 2008, 05:01:31 am And RGG have the rules to 'Catapult' posted :)
http://www.riograndegames.com/uploads/Game/Game_286_gameRules.pdf (http://www.riograndegames.com/uploads/Game/Game_286_gameRules.pdf) I'm not sure about this expansion at all!!! :-\ Edit: Surely this has got to be a joke release! lol lt's a pity they don't show the new tiles :( Title: Re: Expansion #7 Announced Post by: Jambo on October 03, 2008, 05:35:38 am That truly is a bizarre expansion...
Maybe one for the kids? ;) Title: Re: Expansion #7 Announced Post by: Novelty on October 03, 2008, 08:03:51 am This expansion doesn't seem like a german board game to me. I wonder what they were going for with this expansion. I'm also a bit disappointed that the catapult isn't a proper catapult but just 2 pieces of wood attached to each other. I think Matt's pig hurling variant might be more interesting...
Edit: The RGG page is at http://www.riograndegames.com/games.html?id=286 where the English name is confirmed as Carcassonne: Catapult, complete with box art. Title: Re: Expansion #7 Announced Post by: Bixby on October 03, 2008, 09:02:01 am And RGG have the rules to 'Catapult' posted :) http://www.riograndegames.com/uploads/Game/Game_286_gameRules.pdf (http://www.riograndegames.com/uploads/Game/Game_286_gameRules.pdf) I'm not sure about this expansion at all!!! :-\ Edit: Surely this has got to be a joke release! lol lt's a pity they don't show the new tiles :( :( These are very disappointing rules. I wonder if this is a sign that the expansions have now "jumped the shark". Title: Re: Expansion #7 Announced Post by: Novelty on October 03, 2008, 09:47:22 am I wonder if any of us making fan-variants are actually hurting future expansions. What do I mean? Any fan-made expansion, contains an idea, and if it is published online, although the owner of the idea does not own the right to Carc, or the tiles or the game or whatever, he/she is the originator of the idea. Therefore, if HiG/RGG were to use this idea and not compensate (e.g. pay) the originator of the idea, they would probably be liable to lawsuits, etc. etc. (Note: liable doesn't = will get sued.) Hence HiG/RGG has to start thinking of weirder and weirder ideas for their expansions since they can't use any that have been mentioned online in whatever form.
I guess I'm going to stop posting my variants ideas for now, although I would still continue commenting on the variant ideas of others. Comments? Title: Re: Expansion #7 Announced Post by: mjharper on October 03, 2008, 09:52:41 am "He then hurls the token using the catapult."
"…the hurling player…" Yeah, this expansion makes me want to hurl. Quite frankly, I'm disgusted. As far as I can see, the only reason to buy this is to invent new rules for the fairground tiles. It has nothing to do with Carcassonne other than the name. Title: Re: Expansion #7 Announced Post by: mjharper on October 03, 2008, 09:58:22 am I guess I'm going to stop posting my variants ideas for now, although I would still continue commenting on the variant ideas of others. Comments? Don't stop posting, whatever you do. I'm tempted to to agree with Bixby about jumping the shark, but the real point is that unless people like you keep posting ideas for variants (especially which can be discussed in an open forum) it seems unlikely that we'll be seeing any worthwhile expansions to the game in the future.I know we, as a community, can do better than this, and we shouldn't stop making variants because the game producers themselves can't. Title: Re: Expansion #7 Announced Post by: cori226 on October 03, 2008, 10:02:26 am very very disappointing and the new tales pic are not beautiful... :-\
Why there have no new rules on the landscapes~?? Title: Re: Expansion #7 Announced Post by: Novelty on October 03, 2008, 10:09:48 am Why there have no new rules on the landscapes~?? The rules for the tiles (I presume by landscapes you mean tiles) are included in the rules, if you read carefully. Each of the 12 tiles will have the fairs icon (with the red and yellow tent) which if one of those tiles are played, a catapult round happens after his normal turn. Title: Re: Expansion #7 Announced Post by: Novelty on October 03, 2008, 10:17:12 am Question about "hurling".
Tiberius 1. What happens when a knock-out token touches or moves a non-follower? Tower pieces, Count, Princess and Dragon comes to mind. Barns and pigs are playable non-followers... are those removed as well? 2. What happens when a seduction token touches or lands nearest to a barns or a pig? Can those be exchanged? 3. How do the knock-out and seduction tokens interact with the followers in the City of Carcassonne? 4. Can the follower being exchanged with the seduction token be different types of followers? e.g. can I exchange a small follower for my big follower or mayor or wagon? 5. Can the follower being exchanged with the seduction token be exchanged with a playable non-follower? e.g. can I exchange a farmer for my pig? Can I exchange a follower on a tower with a tower piece? 6. Can the follower being exchanged with the seduction token be exchanged with a follower that may not legally be played there? e.g. can I exchange a farmer for my wagon? This expansion just feels rushed with so many unanswered questions... Title: Re: Expansion #7 Announced Post by: Bixby on October 03, 2008, 10:26:55 am I guess I'm going to stop posting my variants ideas for now, although I would still continue commenting on the variant ideas of others. Comments? Please do not stop. I value the well thought out variants that are discussed on this site. I think they add to the game. Official does not necessarily mean better. Title: Re: Expansion #7 Announced Post by: Scott on October 03, 2008, 10:30:06 am Wow, just.... wow.
I can tell you right now, I'll probably only ever play this expansion once, and just for the experience so that I can back up my claims that it is stupid. It makes no sense whatsoever, and doesn't fit with the rest of the game. Title: Re: Expansion #7 Announced Post by: Novelty on October 03, 2008, 10:47:26 am Don't stop posting, whatever you do. Please do not stop. Erm... I'm not suggesting that everyone else should stop posting... please don't get me wrong... I'm just saying that I, personally, will stop posting about variants over the next few weeks, months, whatever. I will still be posting regularly as usual... including comedy tiles and custom tiles. Anyways, back to your regularly scheduled program and your (lack of) enthusiasm for the newly revealed rules for the 7th expansions known as Carcassonne: Catapult. Title: Re: Expansion #7 Announced Post by: Tobias on October 03, 2008, 02:31:51 pm This must be a jest?
Title: Re: Expansion #7 Announced Post by: Joff on October 03, 2008, 04:41:12 pm This must be a jest? Well a jester!!! As far as I can see, the only reason to buy this is to invent new rules for the fairground tiles. It has nothing to do with Carcassonne other than the name. Perhaps the landscape configurations on the new tiles will be so stunningly different that we will look back on this thread in embarassment... then again perhaps I will use the catapult to 'hurl' the tiles into the dustbin!!! Title: Re: Expansion #7 Announced Post by: Jambo on October 03, 2008, 05:31:00 pm ... then again perhaps I will use the catapult to 'hurl' the tiles into the dustbin!!! lol, indeed!Title: Re: Expansion #7 Announced Post by: skipboris on October 03, 2008, 08:26:06 pm i kinda liked the idea....all the way up to where you have to catch the token. I think we need to start brainstorming better ideas for the rules for this next expansion. Keep the pieces, but new rules. Then, put it under the CAR as "preferred catapult rules."
Heres my first idea: skip the launcher and tokens. when you pull a fair tile (Catapult), you may pick up any tile that is not attached to a finished feature and place it somewhere else. If we were to attempt to come up with better rules, it will be the mother of all variant threads and will need to be organized to come up with the best solution for this. What do you think? Is it worth a try? Title: Re: Expansion #7 Announced Post by: mjharper on October 04, 2008, 02:52:27 am Is it worth a try? I'm up for it, although I'm hardly the best variant designer we have on here.Btw, maybe if we think of them lunatics rather than jesters—escaped from an asylum or something. That could entail a random element… Title: Re: Expansion #7 Announced Post by: Novelty on October 04, 2008, 02:56:20 am Heh, how about when you play a fair tile, you get to remove a farmer? :)
Title: Re: Expansion #7 Announced Post by: mjharper on October 04, 2008, 03:02:00 am Heh, how about when you play a fair tile, you get to remove a farmer? :) They go off to the fair, eh?Too, simple, though. If we're going to do this, the aim needs to be to create a variant that everyone agrees should have been the one in the box. One that you would have been happy to pay for. One that doesn't involve meeples blowing kisses at each other. Title: Re: Expansion #7 Announced Post by: Novelty on October 04, 2008, 03:06:51 am One that doesn't involve meeples blowing kisses at each other. How about one that involves players kissing each other? ;DThe point is the box will include a catapult. I guess I'd prefer the pig tossing part with the catapult... perhaps in conjunction with the siege tiles... while the fair tiles needs something more interesting. Title: Re: Expansion #7 Announced Post by: Scott on October 04, 2008, 09:37:47 am I expect most people who buy Catapult will quickly discover that the Catapult will be good for flinging more dangerous projectiles, like meeples. The catapult will be useful for tossing pigs, attacking cities and towers, or a way of randomizing the magic portal from P&D.
Hard to know what to do about the fair tiles without seeing them. Are they surrounded by farm, or city? If farm, they could give a small economic bonus to farmers (1 or 2 points per fair); circus folk need a lot of food. If city, they could give a happiness bonus (1 point per fair). Title: Re: Expansion #7 Announced Post by: Tobias on October 04, 2008, 10:21:18 am I expect most people who buy Catapult will quickly discover that the Catapult will be good for flinging more dangerous projectiles, like meeples. The catapult will be useful for tossing pigs, attacking cities and towers, or a way of randomizing the magic portal from P&D. No. People do not want to fling stuff while they play C, they want to lay tiles and get points. They want to be tactical with the tiles they draw - they do not want to have a good aim or good reflexes. Title: Re: Expansion #7 Announced Post by: Scott on October 04, 2008, 11:45:35 am As someone with bad aim, I can appreciate that. ;D
Title: Re: Expansion #7 Announced Post by: Wishmaster on October 04, 2008, 05:35:23 pm I'm with most people here, especially Tobias and his last comment which summed it all up for me. If I wanted to fling things around I'd go out and buy some toy soldiers and a catupult. Carcassonne was (is?) a gentle tile laying strategic game, not a 9 year olds toy set - What are they thinking!! Is this really a Wrede expansion or has the company recently aquired a new CEO? It's all very against the grain and odd.
Title: Re: Expansion #7 Announced Post by: skipboris on October 04, 2008, 07:43:35 pm I expect most people who buy Catapult will quickly discover that the Catapult will be good for flinging more dangerous projectiles, like meeples. The catapult will be useful for tossing pigs, attacking cities and towers, or a way of randomizing the magic portal from P&D. Hard to know what to do about the fair tiles without seeing them. Are they surrounded by farm, or city? If farm, they could give a small economic bonus to farmers (1 or 2 points per fair); circus folk need a lot of food. If city, they could give a happiness bonus (1 point per fair). I think they will be like tower tiles; ordinary but with an icon. I think the bolded idea above should be explored. Rough draft you pull a fair tile and you may (choose one, you must declare what type of attack you are doing): 1) toss pig - If you have a pig you may toss it using catapult. It will randomly land and support whichever farmer owns the farm. If it lands anywhere but on grass, you lose the pio 2) attack tower - load any wood piece you have left (barn heh). Launch, any tower that is touched is destroyed, along with the "ammo". You may use tower pieces as ammo as well. Ammo and any struck tower are removed from play forever. 3) launch follower - wherever it lands, it stays. If touching multiple features it is attracted in the following order: roads, cloisters, city, farms. For example, it can only be in a farm if it's touching absolutely nothing else, and so on. If it lands on no tile it's lost forever! Magic portal must now be used this way. 4) attack tile - using one of your round catapult tokens (target or catch), fire. Whatever tile it lands on is removed from play, with the exception of Carcassonne and the river. If you hit either of these types of tile, or miss completely, you lose your token. Since you only have 2 tokens (if I read correctly) you only can do this twice. The struck tile will then be immediately replayed by the shooting player. The token should be left on the tile and cover up any trade goods. This is just a start. Comments are needed. Please build on or subtract from this idea. There still is no use for the tile (seduction & knock out) shape tokens, or the measuring board. Once we get the launcher we will see just how random it really is. I'm guessing there will need to be a rule that says you need to be at least 5 inches from all tiles. Otherwise, one could do a tiny shot which is meant to fall off the side onto a tile. Title: Re: Expansion #7 Announced Post by: Novelty on October 04, 2008, 11:10:09 pm skipboris, nice suggestion, but I think you are missing the point. Carcassonne is a strategy game of tile-laying, and not about skill - i.e. tossing things and catching things. I think a large portion of this forum thinks the skill part of the expansion to be out of character and would prefer to change it to something of strategy. How that could be done, I have no idea.
Title: Re: Expansion #7 Announced Post by: Joff on October 05, 2008, 05:48:03 am I believe the 'icon' will be similar to that on the Traders and Builders expansion (the Trade goods icons: Wine, Cloth, Grain) and I think the icon is indeed shown in the rules (similar to the 'inn on a lake' icon, which is a better example that T&B icons ;))
(http://www.john-warren.co.uk/carcassonne/images/CC_forum_images/catapult_icon.jpg) Will this icon appear inside city walls? Who knows, but I am inclined to think that it will only be on roads, as per 'inn on a lake'. Title: Re: Expansion #7 Announced Post by: Scott on October 05, 2008, 09:15:40 am I can see a road running towards it from the top, and possibly also on the bottom. I suspect it's not just an icon, but a landscape feature.
Title: Re: Expansion #7 Announced Post by: skipboris on October 05, 2008, 10:40:20 am I was thinking of the catapult strictly as a randomizer, like dice. If you can skillfully shoot it, then yea I see the point.
New suggestion: when firing you must use full power. Title: Re: Expansion #7 Announced Post by: Gantry on October 05, 2008, 04:44:43 pm Carcassonne is a strategy game of tile-laying, and not about skill - i.e. tossing things and catching things. QFT Title: Re: Expansion #7 Announced Post by: Jambo on October 06, 2008, 05:24:10 am I don't think I will be buying this expansion. Unless my kids, when they're older, insist on it...
Title: Re: Expansion #7 Announced Post by: Cappy on October 09, 2008, 04:37:36 pm First off, I haven't read completely through this thread -- I started it then had to go elsewhere, which gave me time to think about the premise. I decided to go ahead and post my thoughts before reading everything in the hopes of interjecting something new (brainstorming and all that). My apologies if I parallel, contradict, or otherwise derail what you all have generated the past few days.
I love the idea of an "official" what-Catapult-should-have-been variant. I've tried to keep in mind the summary that Carcassonne is a light tile-laying game and not a game of dexterity. So here are my rough thoughts: The Tiles: Fairs attract people. When a fair tile is played, meeple will migrate to it ala Wagons. From how far and how many? I would like to allow stacking meeples on this tile, it gives it a unique flavor. Are the meeples stuck here for the game? You've robbed other features of their meeples, are the losing players somehow compensated? That is, is the tile an aggressive point-robber or should it be painted as a positive, happy play option. The Tokens: I see these as bonus play tiles, like the Gold Nugget from H&G or Kevin Graham's variant. At what point in the game they come into play is undecided - specific scoring points? When a fair tile is played? Seduction - trade positions with another player's meeple. Knock Out - reclaim a "stuck" meeple, like farmers or incomplete knights. Target & Catch - no idea. The Catapult: using this element as something other than a dexterity piece is the biggest challenge. The only real option I see is to use it as a randomizer. Perhaps meeples trapped on the fair tile can escape only when they "ride the catapult" (no idea what that means. heh). Then on my morning commute, the above points coelesced into something like this: When a fair tile is played, it attracts meeples and scores. Then the bonus tile round is played out, which goes something like this: Beginning with the player who has the lowest score (I like to give the underdog a bone every now and then), each player selects one of their tokens to play this round. In clockwise order, each player choses one, but they can not repeat what another has chosen. (I know that will easily leave some players out, but deal with it. They will get their chance soon enough.) Players may always chose to pass in a catapult round. The selected tokens are stacked on the catapult, all together, and flung. The lowest score player gets to use his bonus token, that's a given. The token which lands closest to that player's token (this is where the measuring bar comes in) also gets to use his. The other players reclaim their tokens for later catapult rounds. Used tokens are out of play for the duration of the game. That's my very rough first pass. Now that I've muddied the waters, off I go to see what else has developed. :) Title: Re: Expansion #7 Announced Post by: Scott on October 09, 2008, 06:13:14 pm I'm a little fuzzy on how the fair tile scores. ??? What is being scored? How are the points calculated?
I like the idea of using the catapult as a randomizer. I wonder if the tokens are the same on each side, or if they have a heads/tails aspect to them... Title: Re: Expansion #7 Announced Post by: Cappy on October 09, 2008, 09:07:19 pm That's because I'm fuzzy on scoring the fair tile and didn't actually post any instructions on that. Haven't hammered that part out yet... The above is by no means a complete variant, just the direction my ideas were going.
Title: Re: Expansion #7 Announced Post by: Novelty on October 09, 2008, 11:51:21 pm I think we should post our suggestions in a separate thread (or threads) in the variants forum so as not to clog up this thread with suggestions.
Title: Re: Expansion #7 Announced Post by: Novelty on October 10, 2008, 06:45:15 am I just want to post that Amazon.de has this item for sale now.
http://www.amazon.de/Schmidt-Spiele-48188-Carcassonne-Erweiterung/dp/B001CFDTOG My apologies if this is construed as spam... Title: Re: Expansion #7 Announced Post by: mjharper on October 12, 2008, 05:27:23 am I just want to post that Amazon.de has this item for sale now. Although it says the game is available now, it also says that it "usually" takes 2-3 weeks for delivery. That's amazon.de talk for "Oops, we announced it too soon."http://www.amazon.de/Schmidt-Spiele-48188-Carcassonne-Erweiterung/dp/B001CFDTOG My apologies if this is construed as spam... Title: Re: Expansion #7 Announced Post by: Novelty on October 12, 2008, 08:57:54 am You should write to your contact in HiG and ask for a "review copy" :) Do that do that for boardgames?
Title: Re: Expansion #7 Announced Post by: Gantry on October 14, 2008, 05:58:35 pm I just want to post that Amazon.de has this item for sale now. http://www.amazon.de/Schmidt-Spiele-48188-Carcassonne-Erweiterung/dp/B001CFDTOG My apologies if this is construed as spam... Certainly not, it's relevant, thanks for the link m8 Title: Re: Expansion #7 Announced Post by: Novelty on October 14, 2008, 07:59:37 pm Good to know Gantry. The Catapult has also appeared in a number the usual online stores, but only Amazon.do has a release date. I guess the other stores are smart(er).
Title: Re: Expansion #7 Announced Post by: skipboris on October 17, 2008, 04:19:28 pm Back of the box shows more pictures of the launcher, tile, tokens, ruler.
http://www.lautapelit.fi/product.asp?lang=3&sua=1&tk=1791986&s=13178&q=64h64jjfdd1+64i4ekbi&tk=1901689 Enjoy? Title: Re: Expansion #7 Announced Post by: skipboris on October 17, 2008, 04:20:53 pm looks like there will be an official 4-way roundabout.
Title: Re: Expansion #7 Announced Post by: Novelty on October 17, 2008, 10:57:22 pm OK, now we know fairs are on farms. I can finally make custom fair tiles! Thanks skipboris.
Title: Re: Expansion #7 Announced Post by: Tobias on October 18, 2008, 06:50:03 am looks like there will be an official 4-way roundabout. ! ;D Title: Re: Expansion #7 Announced Post by: Novelty on October 18, 2008, 07:36:05 am Still nothing on HiG's site yet. I was hoping they'd have the tile list posted. Oh well. Essen is next weekend. Hopefully there'll be something by then.
Title: Re: Expansion #7 Announced Post by: Wishmaster on October 20, 2008, 07:12:25 am The more I read and see of this expansion, the less interested I become. It appears to have less and less to do with serious strategy gaming and tile placement and more to do with kids toys.
I just hope that when it arrives there is enough tile interest within it to make it worthwhile having and ignore the free toy completely. Title: Re: Expansion #7 Announced Post by: wellidesigns on October 20, 2008, 08:22:24 am when will this expansion hit the stores in Germany ??
Title: Re: Expansion #7 Announced Post by: Novelty on October 20, 2008, 08:25:26 am It will probably be sold first at Essen (for the games thing) and then in the stores.
Title: Re: Expansion #7 Announced Post by: Suizul on October 25, 2008, 02:49:43 pm I found the german rules on
http://www.schmidtspiele.de/fileadmin/thumbnails/CarcassonneKatapult_D.pdf (http://www.schmidtspiele.de/fileadmin/thumbnails/CarcassonneKatapult_D.pdf) Title: Re: Expansion #7 Announced Post by: Scott on October 25, 2008, 05:20:20 pm Strange; still nothing on HiG's web site.
Title: Re: Expansion #7 Announced Post by: Novelty on October 26, 2008, 12:05:24 am They are all probably busy in Essen ;D
Title: Re: Expansion #7 Announced Post by: Nors on October 28, 2008, 04:00:28 pm First scan of this expansion :)
Title: Re: Expansion #7 Announced Post by: Nors on October 28, 2008, 04:01:09 pm Second scan...
Title: Re: Expansion #7 Announced Post by: Nors on October 28, 2008, 04:02:32 pm And the last one.
Just received it today ;D Does the 'catapult places' break farm? (relevant for two of the titles). Title: Re: Expansion #7 Announced Post by: Dagou on October 28, 2008, 06:16:26 pm I would say that the catapult does split the farm since it seems to count as a junction for roads.
Title: Re: Expansion #7 Announced Post by: Novelty on October 28, 2008, 06:58:01 pm Interesting watermark. However the images seem a bit off to me, especially the yellow ground thing which doesn't seem to fit the usual Carcassonne artwork. That's just me though.
Title: Re: Expansion #7 Announced Post by: Joff on October 29, 2008, 01:54:12 am I agree. The sandy area just does not work IMO.
Title: Re: Expansion #7 Announced Post by: Dagou on October 29, 2008, 07:03:48 am The watermark is the small dark green catapult that we see on each tile not the large catapult image?
The large catapult image (with the sand) seems part of the tile, as is a tower foundation from the Towers expansion. Title: Re: Expansion #7 Announced Post by: Joff on October 29, 2008, 07:27:24 am The watermark is the small dark green catapult that we see on each tile not the large catapult image? Yes, it is the small dark green catapult symbol. That is what is meant by the term 'watermark'. It is used for identifying which expansions are which. Pity RGG missed one on the Siege/Cult tiles! Title: Re: Expansion #7 Announced Post by: Novelty on October 29, 2008, 09:43:36 pm I like these watermarks. They are smaller and not as intrusive.
BTW, HiG has the page now on their site: http://www.hans-im-glueck.de/177.0.html You can view the german version of the rules there as well. Title: Re: Expansion #7 Announced Post by: Scott on October 30, 2008, 09:59:38 am Heh, the have a picture of GK&K and the link to the tile separation sheets doesn't include a page for Catapult. Good job people at HiG.
Title: Re: Expansion #7 Announced Post by: Scott on October 30, 2008, 03:05:28 pm Can somebody supply dimensions of:
Thanks in advance! I'm toying with the idea of making my own Carc Box. Even if the people behind the official Carc Box eventually redesign, overseas shipping is not guaranteed against damage which doesn't bode well with me. Title: Re: Expansion #7 Announced Post by: Deatheux on November 02, 2008, 09:27:17 am oooooooooooooooooooooooooK, i dont want to be banned once again cuz of my heavy accent and my franc-parlé, but... this is the worse abbobination i EVER see in a game... the rules are far to be interesting, and founded. i also fear to think that they was out of ideas...
instead of launching one (*thing*) like that, they shall be planning to found a 2nd use to farmers, monks, even mayor... where i thinjk they are a bit to do to be 100% effiective & efficient. i make some budds read the rulz and they was screaming and crying about the (*thing*) of this expansion. So i will buy it, but i hope that Hig/RGG will be more inspired in futures sets cuz this is really dissapointing, it drown the top level of a great game to a wasted intension of comedy expansion like unglued in MtG. (*thing*) = so censored, that even the toughest viking will be crying in the first overword in the maniacal sentense. iron marked, Deatheux Title: Re: Expansion #7 Announced Post by: Joff on November 02, 2008, 11:16:28 am I think I agree with you Deatheux. It is indeed a terrible expansion.
Title: Re: Expansion #7 Announced Post by: Deatheux on November 02, 2008, 02:57:39 pm I think I agree with you Deatheux. It is indeed a terrible expansion. terrible is an excellent term!! when i heard first of the catapult i was thinking that it works like the towers, to activate with a special piece, and will kick out from an opennes side of the city or cloister... with some wall tiles... but RGG waste it form the base... i feel disappointed! Title: Re: Expansion #7 Announced Post by: Novelty on November 02, 2008, 11:40:03 pm I should point out that this is a HiG expansion. I think a lot of people are going to be disappointed, and I'm afraid that this may be the last Carc expansion we'll ever see...
Title: Re: Expansion #7 Announced Post by: Wishmaster on November 03, 2008, 05:21:56 am Terrible Meeple comedy graphics. Totally outside of the standard Carcasonne has previously set. And a tile with a fairground next to a Cloister!! No No No - That is just so wrong. The whole thing is just so out of character with the other expansions, what has gone wrong? Is there different people involved at HIG now? Not good, not good. :(
Title: Re: Expansion #7 Announced Post by: Tobias on November 03, 2008, 05:34:02 am I should point out that this is a HiG expansion. I think a lot of people are going to be disappointed, and I'm afraid that this may be the last Carc expansion we'll ever see... I quite hope it is actually. Title: Re: Expansion #7 Announced Post by: Novelty on November 03, 2008, 06:20:27 am I quite hope it is actually. It might be for the best, although I hope not...Title: Re: Expansion #7 Announced Post by: Deatheux on November 03, 2008, 06:23:46 am I should point out that this is a HiG expansion. I think a lot of people are going to be disappointed, and I'm afraid that this may be the last Carc expansion we'll ever see... all my pals who i present those (*thing*) was really dissapointed/shocked so it won't be a must for their collection of games... i think that HiG SHALL know about this. Title: Re: Expansion #7 Announced Post by: Novelty on November 03, 2008, 06:30:59 am Well, HiG is only concerned about selling the expansion to Germans (and I suppose that covers Austrians and Swiss Germans) as that is their main market, and not to Canadians or Americans or Chinese... I'm not sure complaining to them might work, but there is no harm trying I guess.
Title: Re: Expansion #7 Announced Post by: Wishmaster on November 03, 2008, 09:24:54 am Yes but poor sales in other countries by the other companies will have a knock back effect for HiG as well. As I noted earlier, this has all the markings of someone different being brought in at HiG who's completely missed who the target audience has been for the game. Quite clearly the idea of shooting things about the room and comedy kiddy style meeple graphics are aimed at a much younger audience than those who have paid out for previous expansions.
Title: Re: Expansion #7 Announced Post by: Deatheux on November 03, 2008, 06:16:14 pm the #@$%$%?&%$%#%$*%?&$&?* problem is that we all buy that $%?&*?&&%? and raise their funds.... unless we download the copies of the tiles and stick it on the creativity tiles!!!! 0010__0100 4u kds :D :-P
Title: Re: Expansion #7 Announced Post by: Novelty on November 03, 2008, 07:17:21 pm I don't think HiG makes money when RGG or Lautapelit or the other publishers sell the stuff in other non-German languages. Wishmaster, I would like to agree with your speculation, but I'm not sure if that's true. For all we know, this catapult idea may just be something that HiG is doing to revive interest in Germany (and it might accomplish that, since I think the Germans are weird) Well, we shall see.
Title: Re: Expansion #7 Announced Post by: Deatheux on November 03, 2008, 09:41:44 pm If No' is right, let me inflik me overrated torture
:'( ??? :'( ??? :'( :-\ :-\ :-\ :'( Title: Re: Expansion #7 Announced Post by: canada steve on November 04, 2008, 01:25:26 pm Novelty the idea or copyright is that you get paid for any unit sof your item that are sold. So when the likes of RGG produce a Carc game they have to pay HiG for the right to do so, so yes he does get money outside Germany, like Bill Gates gets money outside the US.
As for your German comment I would put a few smilies after that as Matt is German !!! ::) Title: Re: Expansion #7 Announced Post by: mjharper on November 04, 2008, 01:37:23 pm As for your German comment I would put a few smilies after that as Matt is German !!! ::) No I'm not—I'm English >:( Born in Birmingham, in fact. I live in Germany and have done for 10 years though. As for Germans being wierd, well, I guess that's true (just hope my girlfriend doesn't read this post ;D)Title: Re: Expansion #7 Announced Post by: Deatheux on November 04, 2008, 06:19:48 pm so in conclusion, do that expansion deserve to be buyed, ignored or copied??
Title: Re: Expansion #7 Announced Post by: Scott on November 04, 2008, 06:48:16 pm It's up to you whether you want to buy it. Even if you don't like the gameplay, it has a few unusual configurations that might make for a good game even if you don't play the rules.
Title: Re: Expansion #7 Announced Post by: Novelty on November 04, 2008, 09:03:39 pm Canada Steve, Matt is a brommie and therefore not weird. I mean, besides the Japanese, how many other places in the world would the following things be true?
1. You have to have intercourse with a radio DJ (of your choice) in an attempt to win two Madonna concert tickets 2. You get someone you love to make gay love to you, cut you up into pieces then eat you Only in Germany I'm afraid... Also, canada steve, what you said about copyright is actually not called copyright, but royalty. A copyright means that you have the rights to the name or the art or whatever and that only you can make money from it (or something like that). An agreement that lets someone else makes money from something you have copyright may involve royalties which may be calculated as a share of the profits or a once off fee, or something else. As I understand it, German boardgame companies (being what I call weird) usually give away their permission for non-English manufacturers to make money from their copyrights, with close to nothing in return financially. I think the one thing that they insist on is that they retain all rights to any expansions, etc. etc. I'm not sure how much they are getting from Microsoft for the Xbox version of Carc, but I'm willing to bet it's close to peanuts. I was told that HiG actually pays sites like BSW to host their games (which is again why I say Germans are weird). Somehow IMO I don't think RGG is paying HiG much for the rights to publish the games in English. Hence, that's the reason I think why HiG only needs to concentrate about selling the expansions in the German market. I could be all wrong. The above is just conjuncture, hearsay and suppositions. But it does make a lot of sense to me. Title: Re: Expansion #7 Announced Post by: canada steve on November 05, 2008, 10:46:32 am Like Duhh I know which is why there was a smilie at the end of my posting about Matt. Also its Brummie, not Brommie.
Copyright law gives the owner the right to prevent others from copying, creating derivative works, or publicly performing their works. Copyrights, like patent rights, can be divided in many different ways, by the right implicated, by specific geographic or market territories, or by more specific criteria. Each may be the subject of a separate license and royalty arrangements. Copyright royalties are often very specific to the nature of work and field of endeavor. With respect to music, royalties for performance rights in the United States are set by the Library of Congress' Copyright Royalty Board. Mechanical rights to recordings of a performance are usually managed by one of several performance rights organizations. Payments from these organizations to performing artists are known as residuals. Royalty free music provides more direct compensation to the artists. In 1999, recording artists formed the Recording Artists' Coalition to repeal supposedly "technical revisions" to American copyright statutes which would have classified all "sound recordings" as "works for hire," effectively assigning artists' copyrights to record labels.[9] [10] Book authors may sell their copyright to the publisher. Alternately, they might receive as a royalty a certain amount per book sold. Some photographers and musicians may choose to publish their works for a one-time payment. This is known as a royalty-free license. As for the expansion Deatheux I dont think I would use it if I do buy it. Title: Re: Expansion #7 Announced Post by: Novelty on November 05, 2008, 09:52:55 pm It's spelt Brummie, but we pronounce it Brommie in the north ;)
Deatheux - no point spending money on something you don't like. Unless you are a true fan collector, and you are buying it just to be complete in which case you won't be playing with it. Title: Re: Expansion #7 Announced Post by: mjharper on November 06, 2008, 02:45:11 am Canada Steve, Matt is a brommie and therefore not weird. I'm not sure what you mean by that ;D Are my wierdness and Brummiehood mutually exclusive? btw, I don't suffer from that abominable Brummie accent. No fear. Title: Re: Expansion #7 Announced Post by: Novelty on November 06, 2008, 03:49:27 am Are my wierdness and Brummiehood mutually exclusive? Yes, unless you're a cow or if you have CJD...Title: Re: Expansion #7 Announced Post by: Deatheux on November 06, 2008, 06:11:30 pm It's spelt Brummie, but we pronounce it Brommie in the north ;) Deatheux - no point spending money on something you don't like. Unless you are a true fan collector, and you are buying it just to be complete in which case you won't be playing with it. unfortunately i am a true collector(all Munchkin sets, all Emmerlaüs sets, over 1,000CD, and teeth(his is another storyline) so i will buy it... play the tiles but find an more intellignet way to use it.(won't be so difficult) Title: Re: Expansion #7 Announced Post by: cidervampire on November 07, 2008, 10:49:52 am Obviously I understand that this set is not to everyones taste, but can anyone who has the set confirm if it works as it's designed to? Does that catapult fire properly or is it a lost cause to try to aim properly? How robust is it and will it last over extended use? Personally I laughed out loud when I read the rules!
Cheers Geoff Title: Re: Expansion #7 Announced Post by: Whaleyland on November 11, 2008, 05:56:27 am ...Attempting to get this back on topic again...
The official Catapult page at BGG has posted two new images of the game actually being played. I sent a request to the poster to write a session report for BGG so we can hear a bit more. From how the picture looks, it seems the catapult launched the token straight up into the air, so high that it hit the ceiling even. If that is the case, it will be a game of less dexterity and more luck. It also will have to be played in places with high ceilings, although the guy on BGG has a pretty low ceiling. Hopefully he files a report! I am still waiting for the English version to come out; the German version is just too expensive right now (that catapult must be heavy because the cheapest shipping I found was around €9.00 on eBay to the UK). Title: Re: Expansion #7 Announced Post by: skipboris on November 11, 2008, 11:46:43 am I smell variant catapults...
Title: Re: Expansion #7 Announced Post by: Novelty on November 16, 2008, 06:40:11 pm Funagain (http://www.funagain.com/control/product/~product_id=019772) lists this expansion as being expected on 18th November. Just a heads-up for those ordering online.
Title: Re: Expansion #7 Announced Post by: Whaleyland on November 23, 2008, 07:03:14 pm Has anyone noticed that the tiles for the RGG version of Catapult are slightly thinner than the normal tiles? I placed a stack of the 12 fair tiles beside the 12 River and 12 Games Quarterly tiles and the Catapult was an entire tile shorter than the other two stacks. Does anyone know if this is the same with the German version of the expansion? It is important that I know this before Christmas since I may gift the RGG version to a friend and buy a German version if they are the same. Thanks!
Title: Re: Expansion #7 Announced Post by: koolkat on November 25, 2008, 06:19:50 am That's a pity because it will "dim" landscape a little bit. And that was a "must" on the game...
Title: Re: Expansion #7 Announced Post by: Novelty on November 25, 2008, 06:20:43 am I got a crash, pardon crush, on this expansion!!!! Perhaps you could explain why?Title: Re: Expansion #7 Announced Post by: koolkat on November 25, 2008, 06:23:14 am Sorry Novelty. I changed my post. I was reading this thread upside down, that is: I was reading the first post thinking it was the last. Anyway I was just doing some word-tricking. :)
Title: Re: Expansion #7 Announced Post by: cidervampire on November 27, 2008, 10:42:09 am My round tokens tend to fire backwards. I'm certain there is zero skill factor when using the thing. Which may be a good thing?
Title: Re: Expansion #7 Announced Post by: scotty13 on November 27, 2008, 01:48:55 pm I hold the catapult on an angle so you can aim it a bit better, because they just go straight up if you leave it flat on the table.
Title: Re: Expansion #7 Announced Post by: mjharper on November 28, 2008, 04:15:54 pm Picked up my copy today… I can still post some scans of the tiles if anybody wants me to.
Stray point: does anyone else think that the new design of the city skyline on the box looks suspiciously like the skyline I made for the FAQ site? At least, I'm pretty sure it's new, and I'm pretty sure it's suspicious ;) Title: Re: Expansion #7 Announced Post by: Deatheux on November 28, 2008, 09:34:31 pm :'( i got it today... the catapult works like... hummm... :'(
hoping #8 expn will rock our socks! Title: Re: Expansion #7 Announced Post by: Joff on November 30, 2008, 01:11:37 pm Stray point: does anyone else think that the new design of the city skyline on the box looks suspiciously like the skyline I made for the FAQ site? At least, I'm pretty sure it's new, and I'm pretty sure it's suspicious ;) It's close. I would definately say that it was from the same photograph... or a photograph with a similar angle! Title: Re: Expansion #7 Announced Post by: cangirl on December 10, 2008, 07:54:46 am Hi there, i just bought this expansion pack today at a German store as im here visiting, though i got so excited about yet another expansion pack to buy that i got it but its all in German! could any one scan the instructions if they have them and email them to me? I think my email isnt visible on here but message me and i'll send it to you. im also looking for the instructions for the count. the one with the big purple guy. i also bought that one here in germany and have no clue how to use it! Many thanks!
Can Girl Title: Re: Expansion #7 Announced Post by: scotty13 on December 10, 2008, 08:11:41 am You can get the rules here for the Catapult.
http://www.riograndegames.com/games.html?id=286 And the Count here http://www.riograndegames.com/games.html?id=56 Title: Re: Expansion #7 Announced Post by: scotty13 on December 10, 2008, 08:17:26 am Also have a look at the CAR
You can download Version 5 of the CAR here: http://homepage.mac.com/mjharper/CARnew.pdf Title: Re: Expansion #7 Announced Post by: Gantry on December 10, 2008, 09:28:55 am and welcome to Carcassonne Central, cangirl :)
Title: Re: Expansion #7 Announced Post by: Pedro on December 14, 2008, 07:29:09 pm Got it, used it and love it! ;D I think Catapult adds a frivalous element to the game. Good for a party, where you don't want to play seriously and would like to introduce new people to the game.
1st time poster short time lurker - thanks for an enjoyable site Pedro Title: Re: Expansion #7 Announced Post by: Gantry on December 14, 2008, 07:50:41 pm Good for a party, where you don't want to play seriously and would like to introduce new people to the game. Until someone loses an eye! Good that you found your voice Pedro, welcome Title: Re: Expansion #7 Announced Post by: Scott on December 21, 2008, 05:49:55 pm Remember to wear safety glasses when playing a game with the Catapult expansion.
Title: Re: Expansion #7 Announced Post by: skipboris on January 01, 2009, 05:00:24 pm Anyone know if the CAR is ready for this expansion? Or any version? Thanks!
Title: Re: Expansion #7 Announced Post by: Joff on January 02, 2009, 03:06:06 am The latest CAR (draft version) contains the rules for The Catapult, but without any FAQ's at present.
The thread for downloading the latest CAR is here: http://www.carcassonnecentral.com/forum/index.php?topic=587.0 (http://www.carcassonnecentral.com/forum/index.php?topic=587.0) Title: Re: Expansion #7 Announced Post by: jackdaddyt on January 02, 2009, 02:45:02 pm Is there a thread for submitting questions regarding the Catapult?
Title: Re: Expansion #7 Announced Post by: Joff on January 02, 2009, 02:52:11 pm Is there a thread for submitting questions regarding the Catapult? Here for Questions for HiG: http://www.carcassonnecentral.com/forum/index.php?topic=395.15 (http://www.carcassonnecentral.com/forum/index.php?topic=395.15) Title: Re: Expansion #7 Announced Post by: Wishmaster on January 10, 2009, 09:53:55 am I was having a wander around Plymouth (UK) yestwerday afternoon and saw Catapult in two shops, so it's out here at last. Looked at in the forst shop, saw it in the second and then bought the new edition of Formula D instead.
Title: Re: Expansion #7 Announced Post by: Joff on January 10, 2009, 01:21:58 pm Looked at in the forst shop, saw it in the second and then bought the new edition of Formula D instead. ;D ;l7 :) Title: Re: Expansion #7 Announced Post by: koolkat on January 10, 2009, 06:09:30 pm Very wise, wishmaster!
Title: Re: Expansion #7 Announced Post by: Novelty on January 11, 2009, 06:33:45 am I bought Catapult only because I'm a completist. I doubt I'll introduce it to anyone in the near future. However, the tiles might be good for something else.
Title: Re: Expansion #7 Announced Post by: Wishmaster on January 13, 2009, 05:04:59 am I bought Catapult only because I'm a completist. I thought I was too but just couldn't bring myself to fork out £12.99 for it.... £34.99 was fine for Formula D though!! ??? ;D Title: Re: Expansion #7 Announced Post by: Novelty on January 13, 2009, 05:48:32 am I thought I was too but just couldn't bring myself to fork out £12.99 for it.... £34.99 was fine for Formula D though!! ??? ;D You should have done what I did, request for it to be under the Christmas tree for me :)Title: Re: Expansion #7 Announced Post by: koolkat on January 13, 2009, 05:49:11 am I'm also a fan of Formula D. If you know where to find not too expensive old circuits e-mail me, please. Sorry for this off-Carc post!
I have the Catapult for about a month or so and haven't played it or even test it all by myself. Title: Re: Expansion #7 Announced Post by: Wishmaster on January 13, 2009, 06:28:56 am Novelty: Couldn't even bring myself to add it to the Christmas list. Just as well, got much better things instaed! ;D
KoolKat: The extra circuits seemed to have dried up at present. They used to crop up a lot on eBay but since publishing stopped they've gone. Asmonde are releasing a new one in February (I think), F1 on one side, another street race (Chicago) on the reverse. No idea what price. All: We need an other games forum added here! Title: Re: Expansion #7 Announced Post by: koolkat on January 13, 2009, 06:35:42 am Yes, Wishmaster! It seems that we all play other boardgames besides Carc! :)
Title: Re: Expansion #7 Announced Post by: Novelty on January 13, 2009, 06:40:26 am All: We need an other games forum added here! Start a new thread to grab Gantry's attention. If he agrees, and when he gets the time he might actually do it :oBack to the topic. Well, I know I wanted it and I actually got Catapult, so I'm happy. Title: Re: Expansion #7 Announced Post by: Wishmaster on January 13, 2009, 06:54:00 am All: We need an other games forum added here! Start a new thread to grab Gantry's attention. If he agrees, and when he gets the time he might actually do it :oBack to the topic. Well, I know I wanted it and I actually got Catapult, so I'm happy. Yep, done that now. Do the tiles introduce anything other than flinging stuff in the air or is that it? Looked to be the case by the box. Title: Re: Expansion #7 Announced Post by: koolkat on January 13, 2009, 06:55:52 am Well... Me and my folks are planning a Mega-Carc game. Don't know when, but we will surely use The Catapult (after closing eyes and windows, of course)!
Title: Re: Expansion #7 Announced Post by: Novelty on January 13, 2009, 07:21:07 am Do the tiles introduce anything other than flinging stuff in the air or is that it? Looked to be the case by the box. Well, there's also hitting stuff and the who has the longer... throw, or something like that. It can cause quite a mess in the play area IMO. I don't plan to use the catapult to play the game. I need to think of a suitable alternative :)Title: Re: Expansion #7 Announced Post by: koolkat on January 13, 2009, 10:04:54 am There's allways the fan-made expansion that uses the tiles.
Title: Re: Expansion #7 Announced Post by: Novelty on January 13, 2009, 10:23:45 am Well, I intend to use the Jester and the Minstrel, once I get my jester, but no, I was thinking that there should be something else tied down to the image on the tile...
Title: Re: Expansion #7 Announced Post by: Scott on January 17, 2009, 10:20:53 am I'll eventually buy Catapult, but I'm not making any special trip to the FLGS for it.
Title: Re: Expansion #7 Announced Post by: edmil on January 20, 2009, 04:45:34 am I bought the catapult expansion when I bought the original game it looked like it might be a lot of fun. Alas it will stay in the box - not much fun at all. The tiles & tokens may be useful for a variant later but as for the catapult itself well not worth the wood its made from. It cost us about $27 (that's Aussie dollars).
Title: Re: Expansion #7 Announced Post by: Scott on February 14, 2009, 06:48:00 pm I scheduled a dentist appointment for next Friday, so I'll probably pick up a copy of Catapult at the FLGS on my way home.
Title: Re: Expansion #7 Announced Post by: meepleater on February 14, 2009, 06:51:37 pm I bought it for AU$30... it wasn't as awful as I thought it would be, but I still reckon it's not themed like carcassonne and won't hit the table much... my friend likes it though, he was very skilled with the KO tokens...
Title: Re: Expansion #7 Announced Post by: Scott on February 20, 2009, 05:34:55 pm Just got home with Catapult; I'll post all the measurements soon.
I also was very fortunate to find the absolute last retail copy of Ark of the Covenant. Title: Re: Expansion #7 Announced Post by: Joff on February 21, 2009, 09:15:06 am I also was very fortunate to find the absolute last retail copy of Ark of the Covenant. Great find... you will enjoy it, i'm sure :) Title: Re: Expansion #7 Announced Post by: Novelty on February 21, 2009, 10:11:18 am Scott, does that mean we are getting AotC variants/expansions from you soon?
Title: Re: Expansion #7 Announced Post by: Scott on February 21, 2009, 06:06:11 pm Probably not. Most of my purchases languish on the shelf because I can't convince anyone to play with me.
Title: Re: Expansion #7 Announced Post by: Tobias on February 22, 2009, 02:54:42 am Probably not. Most of my purchases languish on the shelf because I can't convince anyone to play with me. Don't I recognise that! I have owned "Here I stand" well over a year, but no one cares. Heathens! Title: Re: Expansion #7 Announced Post by: meepleater on February 22, 2009, 03:42:09 am I had AotC, but when I got all the carc expansions, I gave it away to my younger cousin...
Title: Re: Expansion #7 Announced Post by: Joff on February 22, 2009, 06:59:59 am I had AotC, but when I got all the carc expansions, I gave it away to my younger cousin... You gave it away??!!! Get it back ;) Title: Re: Expansion #7 Announced Post by: meepleater on February 22, 2009, 03:11:47 pm I prefer even the base carc to AotC let alone with I&C and T&B... so I wouldn't use it much, and I thought that he would get more use from it.
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