Carcassonne Central

Carc Central Community => Rules => Topic started by: eureka_guy on December 25, 2007, 12:49:12 am



Title: Final scoring - partial cities
Post by: eureka_guy on December 25, 2007, 12:49:12 am
When scoring cities, it's not clear to me if a tile belongs to a partial city solely because of the conitnuous border wall or if it needs to show adjacent ground within the city walls.  Any ideas?


Title: Re: Final scoring - partial cities
Post by: mjharper on December 25, 2007, 02:49:40 am
I'm not sure what you mean. Can you give a concrete example?


Title: Re: Final scoring - partial cities
Post by: Scott on December 25, 2007, 02:05:46 pm
Adjacent ground within city walls.

Quote from: Biarien
Cities that only meet at a corner aren't connected.


Title: Re: Final scoring - partial cities
Post by: eureka_guy on December 27, 2007, 11:05:20 pm
thanks, I'll go with adjacent ground.  It makes the most sense and is how I thought it should be played.  Just needed some support to convince another.  Cheers.