Title: Alternative Start Tiles Post by: Cianopanza on November 12, 2011, 03:47:44 am I drawn some variation of the "start tile"
They are CRLR-type (city, road, land, road) as usual start. These tiles can divide the fields and the first road in many different ways. You can download it HERE (http://i7.photobucket.com/albums/y282/ratatans/carcassonne_alternative_starting_mos.jpg) (revised version 11/15/'11), then print and cut. I hope you like it!... THE VILLAGE (http://i7.photobucket.com/albums/y282/ratatans/mini_carcassonne_start_mos_villaggi.jpg) This splits the upper field, the roads are divided THE WELL (http://i7.photobucket.com/albums/y282/ratatans/mini_carcassonne_start_mos_pozzo.jpg) This splits the upper field, the road is the same THE INN (http://i7.photobucket.com/albums/y282/ratatans/mini_carcassonne_start_mos_locanda.jpg) Start with an inn TWO ROADS (http://i7.photobucket.com/albums/y282/ratatans/mini_carcassonne_start_mos_campagna.jpg) This divides the field in three parts, everyone touch the city ROADS TO THE CORNERS (http://i7.photobucket.com/albums/y282/ratatans/mini_carcassonne_start_mos_corner.jpg) Nice! TWO HOUSES (http://i7.photobucket.com/albums/y282/ratatans/mini_carcassonne_start_mos_borgo.jpg) A single field THE FORTRESS (http://i7.photobucket.com/albums/y282/ratatans/mini_carcassonne_start_mos_bastione.jpg) Particular extravaganza (http://i7.photobucket.com/albums/y282/ratatans/mini_carcassonne_start_mos_star.jpg) xxx Title: Re: Alternative Start Tiles Post by: Carcatronn on November 13, 2011, 10:29:51 pm These are awesome! I especially like the Two Houses and The Well tiles. Definitely Printing these ;D
Title: Re: Alternative Start Tiles Post by: Flob on November 14, 2011, 04:18:14 am Great ! Did you realise it with Photoshop ?
Title: Re: Alternative Start Tiles Post by: Cianopanza on November 14, 2011, 06:44:40 am Great ! Did you realise it with Photoshop ? Thank you! I used GIMP, it's quite the same :D After a lot of games played, I notice that the strategies are a little bit different using this starting-tiles. I notice that ROADS TO THE CORNERS are intriguing, because it often twists the fields upside-down. It's nice to play. TWO HOUSES creates a large central field, so there will be an interesting battle among farmers. THE FORTRESS it's not so strange, it can create a lot of small fields, it's very playable. I also thought a "two houses" variant, with a tunnel instead the houses, so you have a single field and a not interrupted road. STAR-CROSSED LOVERS are not very interesting :( I'll think something better, sooner or later... Any suggestions? What about these? (http://i7.photobucket.com/albums/y282/ratatans/carcaz-1.jpg) Title: Re: Alternative Start Tiles Post by: Flob on November 14, 2011, 09:12:20 am Good ideas, I like it !
Starting the game with a unique model of tile is very interesting. Title: Re: Alternative Start Tiles Post by: Carcking on November 14, 2011, 09:21:06 am I like the idea of using the tunnels to continue the road while opening the fields up at the same time. {up
Title: Re: Alternative Start Tiles Post by: Carcatronn on November 14, 2011, 09:23:57 am I also thought a "two houses" variant, with a tunnel instead the houses, so you have a single field and a not interrupted road. I like the tunnel idea too! Title: Re: Alternative Start Tiles Post by: Carcking on November 14, 2011, 10:28:47 am Cianopanza, are you MOS? I've seen these tiles before but I don't recall where exactly.
Title: Re: Alternative Start Tiles Post by: Cianopanza on November 14, 2011, 11:42:29 am Cianopanza, are you MOS? I've seen these tiles before but I don't recall where exactly. Yes, I am! :) I think you seen these tiles on Boardgame Geek Anyway... I just made two brand new tiles... the ideas number 1 and 3 THE TUNNEL (http://i7.photobucket.com/albums/y282/ratatans/mini_carcassonne_start_mos_tunnel.jpg) A single field and a not interrupted road. THE SUBWAY (http://i7.photobucket.com/albums/y282/ratatans/mini_carcassonne_start_mos_subway.jpg) For an asymmetrical development... You can download the revised version of starting-tiles HERE (http://i7.photobucket.com/albums/y282/ratatans/carcassonne_alternative_starting_mos.jpg) Title: Re: Alternative Start Tiles Post by: Carcking on November 15, 2011, 01:24:59 pm Cool! These are nice tiles. Great job! I downloaded the sheet and will be printing them. I'll probably print them all and use a draw bag to randomly select the starting tile each time we play. That'll be an interesting twist. :)
Title: Re: Alternative Start Tiles Post by: Carcatronn on November 15, 2011, 04:49:08 pm I'll probably print them all and use a draw bag to randomly select the starting tile each time we play. That'll be an interesting twist. :) I can't believe I haven't thought of that! That's an excellent idea :D Title: Re: Alternative Start Tiles Post by: CKorfmann on November 15, 2011, 07:23:48 pm I'll probably print them all and use a draw bag to randomly select the starting tile each time we play. That'll be an interesting twist. :) I can't believe I haven't thought of that! That's an excellent idea :DThat does sound like a pretty nifty idea. You could also use several of them stuck together or stick them on the Wheel or city of Carcassonne, or both, or even throw a few of them in with the river tiles. That's what I do with the original start tile. Title: Re: Alternative Start Tiles Post by: Carcking on November 15, 2011, 08:35:42 pm Yes, that's what we do too when we're playing with the River.
Title: Re: Alternative Start Tiles Post by: Carcatronn on November 16, 2011, 02:22:55 am Yes, that's what we do too when we're playing with the River. Oh yeah, we do this with the River every time... but these new starter tiles would be a fun mix up ;) Title: Re: Alternative Start Tiles Post by: Cianopanza on January 25, 2012, 08:06:02 pm Hi!! ;)
Do you have any feedback for these alternative Start Tiles? ;) |