Carcassonne Central

Carc Central Community => General => Topic started by: jcardwell3rd on April 06, 2011, 12:23:47 pm



Title: Looking at carc more like a puzzle than a board game
Post by: jcardwell3rd on April 06, 2011, 12:23:47 pm
Have any of you tried making the perfect tile layout? what were your outcomes? Here is a cool link of someone that tried.
http://norvig.com/carcassonne.html (http://norvig.com/carcassonne.html)


Title: Re: Looking at carc more like a puzzle than a board game
Post by: Carcking on April 06, 2011, 03:48:31 pm
This looks like a really cool way to wind down after a game...perhaps even trying to convert your resulting game board into a closed rectangle.


Title: First attempt at carcassonne, the puzzle.
Post by: jcardwell3rd on May 01, 2011, 11:09:36 pm
Well, here is my first attempt.

As the gentleman in my above link explains it is impossible to complete all cities using just the base set because there are an uneven number of city sides.

So because the river and the base set both have an odd number i used them together as he suggests.

I wanted to try to meet as much criteria as possible for the time i had (about 1 hour). I managed to make a rectangle with all cities completed, the largest city posible, and all cloisters uprite. I wanted to reduce the amount of roads exiting the rectangle and get the shields right side up but ran out of time.


Here it is.

(http://jcardwell3rdpics.weebly.com/uploads/6/0/1/2/6012299/8751453.jpg?902)


Title: Re: Looking at carc more like a puzzle than a board game
Post by: CKorfmann on May 02, 2011, 10:11:50 am
That's pretty cool.  I'll have to try doing that sometime.