Title: Carcassonne Calculator Post by: The Broox on March 03, 2011, 08:36:08 am I am a web programmer but it has been some time since I have done much in Javascript. At work I have a large Javascript project heading my way. I decided to brush up on my Javascript with pet project. I call it Carcassonne Calculator. It is a single web page that can calculate the value of scored items for you. It currently only supports the base game and I&C but I add to it each evening.
As I said it is a single page so it is very easy to download it and point a browser to it. Would people be interested in using/testing/providing feedback concerning it? Title: Re: Carcassonne Calculator Post by: CKorfmann on March 03, 2011, 09:05:11 am Sure, throw it out there.
Title: Re: Carcassonne Calculator Post by: loganmann1 on March 03, 2011, 10:42:51 am I'd give it a try if you put it up.
Title: Re: Carcassonne Calculator Post by: The Broox on March 03, 2011, 11:36:21 pm Attached is the latest version (0.3).
Code: Revision History Any feedback would be much appreciated. Title: Re: Carcassonne Calculator Post by: Whaleyland on March 04, 2011, 12:48:15 am Nice little tool. I doubt I'd ever use it but that may just be me. Anyway, only problem I saw was that all of the buttons say "Calculate Point Value of City" instead of the proper terms.
Title: Re: Carcassonne Calculator Post by: Sekim on March 04, 2011, 07:33:25 am I like it :)
And I can even use it on my iPOD Touch ;D Title: Re: Carcassonne Calculator Post by: loganmann1 on March 04, 2011, 07:56:57 am Very cool. And the button thing Whaley noted is really all I see to tweak.
Title: Re: Carcassonne Calculator Post by: The Broox on March 04, 2011, 08:38:22 am I caught the button issue as well right after I posted Version 0.3.
If I can get it working this evening I may release 1.0 tonight. The biggest new feature will be that it only displays the options for the sets you are playing with. meaning unless you are playing with Seige/Cathars you wont see the corresponding check box. Would people prefer that each play mechanic be added separately or by set? Then Version 2 will track who earned what points and who completed what. One of the biggest perks being that the calculator will be able to do the counting for King and Robber Baron for you. Expect that some time next week. Further expansions will be added as X.whatevers. I also plan on styling it better at some point in the future as well. Title: Re: Carcassonne Calculator Post by: MrBlu on March 04, 2011, 02:54:06 pm I would think add by mechanic, just in case. Off the top of my head, I'm not sure, but if there was an opportunity to use only one mechanic and not another within a set, or if that would even matter.
Title: Re: Carcassonne Calculator Post by: djdahmer on March 04, 2011, 10:35:09 pm There's an online turn summary (http://www.aldaron.com/sciencegames/carcassonne/) which lists the different mechanics for each of the expansions (up to The Catapult). The way it's implemented is a bit of a nuisance if you want to include everything from an expansion as you have to tick each mechanic separately, but I really like being able to pick & choose, especially with expansions like Abbey & Mayor seems more like a collection of expansions. It's worth having a look at.
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